Where do you start with one of the new playable characters, Provie? River City Girls 2? for players who discover river city A recent or first series in a series RCG This is probably the first time I’ve seen her in 2019. But for me, Provie has been a very familiar and dear character to me for about eight years.
My name is Bannon Rudis. I designed and animated a video game many years ago. River City Ransom Underground. Like many years ago. Feels like an eternity! In that game, most of his major playable characters were based on people he knew in real life at the time. One of these characters happened to be Provie. Provie will probably give you endless patience, at least she hits anywhere on her body three times a day. If she could turn sass into a clean and sustainable source of energy, the whole planet would be her own utopia, she definitely had to be in my game. When I asked her what fighting style she liked, she said dancing. Enough for me! I was originally pushing for Muay Thai, but I let her do her Muay Thai wraps on her hands and her feet.
In that game, Provi fights in multiple different breakdance moves, all of which can be chained together in some way. Ironically, the real Provie gets motion sickness when doing remotely stimulating things like spinning, riding roller coasters, and generally moving too fast. Barf! It can hit enemies.
After working on games for three years, I was offered a job at WayForward.Only a few months left to wrap up River City Ransom Underground When I started working as an animator and director in training at my new job. river city series, river city girls, which ended up being a pretty big success. Haza!
when we got to work River City Girls 2, we definitely wanted to add to our roster of playable characters.Marian was the only one I could imagine in my head double dragon Provided by River City Ransom Underground.
Arc System Works, the license holder, gave us the OK for both characters, and we decided to design them. I mostly wanted to keep her Provie as is, but updated her for her new style of gameplay. Her moves are much easier to execute and less complicated than her previous iterations. Her control had to be accessible enough for anyone to pick her up and start dancing, yet she needed to give players creative freedom again. undergroundLuckily, she was very easy to design. RCG Because the series already has a solid foundation. Most of her movements took over and she felt right at home.
As before, her dance special attacks can flow into each other. Her coin drop anti-air attack can be sent diagonally instead of straight up if performed while she is moving forward using one of her other special moves. This move can be canceled into an air combo.
Her Flare Spin Kick attack is great for starting combos and is a Bread and Butter Special.Cancellable into other Specials. However, once she spins, it’s hard to stop, so don’t think it’s spam.
Her backspin is the perfect move to get away from idle quickly. This move can combo enemies on the ground, allowing Provie to combo into other dances.
Her broken propeller is one of my favorites. This allows Provie to gain an air boost and perform a devastating spinning attack. She’s great for enemies above her, for enemies in the air with her, or below her. She can crash into a split-kick landing, knocking downed enemies into the air. If so, you can even change its direction.
Spin Cycle is a ranged attack special that is supposed to space out if the player is surrounded. However, unlike other AOEs, this move causes her to do another spinning dance move, but in the opposite direction she was facing. She can change direction and continue her dance routine towards an enemy creeping up behind her.
Provi is a creative character, so I hope you enjoy thinking up her different dance routines as much as I designed them.we absolutely love that we got her River City Girls 2it’s what I affectionately call the Technos Universe because it further bridges the gap between all these different Kunio-kun games. please give me!