Great moments in PC gaming It’s a bite-sized celebration of some of our favorite gaming memories.
final fantasy 14
Developer: Square Enix
2013
I never took games seriously. I am not competitive and not min/max. I also avoid anything related to ranking my skills. At least until I tried Savage his raid for the first time in Final Fantasy 14.
I’ve been playing MMOs on and off since 2014 and always comfortably quit before things got too hard. That said, I have vague memories of queuing for the Leviathan Extreme. duty finder Return to A Realm Reborn. It took him 90 minutes in the queue and another 90 minutes to complete. Back then, blinded by the desire for a fiery blue horse, there was no notion of “high-end” content. I never polish for the best gear or stray far from the comfort and casual trails.
And here comes the End Walker. Things were different. I wasn’t the only member of the dead guild occupied by my old colleagues. I was on a new server with a new guild where I actually played the game. We traveled the story of the expansion together and finished in just over a week. Then there was the question, “When do you do extreme trials?” Again, my only experience with these was one horse-motivated run.
I kind of agreed. We started with her second extreme ordeal and spent his week together over Christmas. I wasn’t very good. Switched from main white mage to dancer due to fear of healing outside of casual content. I didn’t mindlessly hit the lit button to lower my rotation, but I did find that I wasn’t bad at memorizing boss patterns. It was actually quite thrilling.
January 2022 came and there was a barbaric raid. A more difficult version of the regular story-based raid, it is his second hardest in the game after the ultimate raid. This time we were ready. I brushed up my rotation, practiced hitting dummies, and lurked on the Discord server The Balance. I meticulously researched mechanics, bought raid food and potions, and prepared to tackle the most difficult thing I’ve ever attempted in FF14.
I spent over a week getting hooked on the mechanics over and over again trying to figure out who went wrong where. Nailing my rotation and figuring out when to help alleviate healers. have beliefs about Of course, some parties fared better than others. We hit the rage over and over again, wiping out the party when the 10-minute invisible timer expired.
But then we did it. Did it! The screen went black and a cutscene where the boss was defeated played. It’s exactly the same as the regular version, but this time it looked even cuter. I never thought I was competent enough to play a “hard” version of the game I love so much, but here I am. The process of learning, improving, and finally defeating bosses was a surprisingly addictive journey. Seeing both myself and my friends progress, cheering each other on, and comforting each other through fatal mistakes has brought us all closer together.
I haven’t cleared the barbaric layer yet. The time allotment turns out to be too much and partyfinder burnout is real as hell, but nothing beats the satisfaction of clearing your first Savage his raid. Yeah, I realized that I actually had enough. Victory tasted sweet, but the newfound belief in myself was much sweeter.