Battle Pass now works with most multiplayer games. If you pay a little money and get a lot of content, theoretically everyone wins. So with the arrival of Overwatch 2, I was stuck and started earning that goodie. Got sprays, emotes, player icons, sprays, skins, voice lines, and more sprays. You have completed the Battle Pass. Earn some special name tags under your name to show how much time you spent playing Overwatch 2 this season. So why is Overwatch 2’s Battle Pass feeling nothing?
Loot boxes are a horrible way to get people to invest a lot of money and time into the game, and experts like the NHS mental health director said: drive a child to gambling (opens in new tab)I explained how bad loot boxes are time (opens in new tab) When once again (opens in new tab)Prohibited in some areas. A recent study reported that despite the majority of players spending their money in a safe manner, 9.4% of him in the selected group had the following indicators: Paying for FIFA Loot Boxes for excessive, compulsive, or questionable gambling behavior (opens in new tab)And now that I’ve professed my support for loot boxes being eliminated from many games, I have to admit I really miss them in Overwatch.
It’s a bit embarrassing, but as bad as they are, the alternatives just haven’t done it for me. , I can’t say that I take great pleasure in getting the 80th level goodies. I’m no stranger to the excitement that Battle Passes provide and have previously devoted myself to devouring them, but there are a few big reasons why it’s been slower this time around.
Skinton
First, I played a lot of Overwatch 1. We have years of awesome skins, emotes, and other things that we keep in our heroes’ inventories to use. top tier goods. This battle pass has some boring extras like Winston’s Tactical his Army Skin and Junker Queen’s Beast his Hunter Caveman-like skin. Even Sojourn’s legendary Commando skin doesn’t do me any good. Genji’s Mythic skin at the end of the battle pass is the only thing that really stands out.That’s because not only is it pretty bad, but it’s the first skin to offer customization. That one Because it is the first of its kind.
This doesn’t help that Blizzard is running seasonal events like the Halloween event alongside the Battle Pass. Because you can see it. Some of the battle pass skins that is Like Mercy’s Miko skin, Pharah’s Sky Centurion, and Kiriko Hinotori are great, but when everyone gets them while playing, they feel less special.
There are some new things Overwatch players haven’t had before, such as weapon charms, but it’s kind of jarring to see some players have tiny pins stuck in their hands. , shoved into the side of his hand.Souvenirs are also new, but not too exciting as they work like end-game victory poses. Character skins are what Overwatch is known to do very well Anything other than those is a bit lackluster in comparison.
Another issue is that the loot box system promoted a wide variety of skins, sprays, and emotes. During the peak of Overwatch, it was kind of cool to see players with new seasonal skins. Because while I was waiting for the game to start, I was standing around them looking at details and talking to my friends about what they liked/disliked/thought. General skin. There was no set way to obtain skins. There was an element of randomness.Someone might be able to get the Zenyatta skin for The Nutcracker or the Junkrat skin for Dr. Junkenstein inadvertentlyNow I look at the skins and know they paid for the pass.
My other go-to hero shooter, Valorant, makes me pay perfectly for non-battle pass skins, but I feel bad here. . Valorant lets you play with other skins you find on the ground in-game, or swap your gun with someone else’s when you’re waiting for a round to start. You can play with different skins just by playing the game. Overwatch is much more static than that. Once you pay for the skin, only you can enjoy it.
I’m not saying Overwatch 2 should bring back loot boxes. But I miss some of the random joys they provided players. That’s kind of a problem, isn’t it? Just because it’s attractive doesn’t mean it’s predatory. So what’s better if not a loot box?
If there’s a way to incorporate a more randomized version of getting awesome skins in Overwatch 2, I’d support it. Tokens for skins from the store or collection, even from previous games, means more skins for various players in the game. If you have the most-played hero in , you’re more likely to be given that hero’s skin, or just one out of the top 10.
I really can’t believe I’ve done all the work to get through the Battle Pass without feeling the same elation and joy in completing everything as I have in the past. Abundance and no XP curve also means you get new goodies on a regular basis. Hopefully, future seasons of the game will have more rewarding ways to pay for and support Overwatch 2. There should be more than this, right?