One of the fun features of this website is keeping talkback threads in the right part of the article. It basically acts like a comment section, but is actually moderated. Recently, a friend of the site, her Syrenne, took a vacation to dig up this psychopathic comment from his 2010 blog post “This Week In Awful Downloads” by Neal and drop it on his Discord. Did. :
“I don’t want Nintendo to do XBL or PSN. But I want Steam to be ripped out of the wholesale because everything is free and they only focus on games.
We would also like to see huge sales, but as long as Nintendo is a publicly traded company, that won’t happen. “
And of course, the absolute psychopath who made that post was me. Except back then, Steam was actually paying lip service to curation, with 1,000 games not hitting the store every week (posts pre-Steam Greenlight and Early Access). The original post was from a week that had one WiiWare game and three DSiWare “games”. The quote is used because one of his releases was from his DSiWare series banger called “My Notebook”.
As of last year, I posted a column pointing out that there were 1,925 games published on the Switch eShop. We will be able to finalize the total number of releases for 2022 on December 31st, and the final total for North America this year will be 2086For the record, in my tracking, Europe was only 4 behind and Japan was 1641 behind. Google sheet You can check my number):
- The shop does an average of 40 releases per week, and adding one more day per week since January 1st was a Saturday reduces the average to 39.
- A 60-game high for the week of September 30/21 was beaten by a week of 66 games for the week of January 20/22.
- 2021 had three weeks with over 50 games. In 2022, April saw him surpass his 2021 total, with over 50 releases occurring 12 times, including his 11 weeks in which he made eight.
- 2086 games are more games than 3DS and Wii U combined, including those left off the list
- 4111 games have been released on Switch in the last two years. Famicom, Super Nintendo, N64, GameCube and Wii (including WiiWare and Virtual Console releases) total 4264, so we could surpass that by the end of January 2023.
I thought the pandemic should have stalled game development!
But based on what many of these games look like, that’s only true for major releases. Kusoge Parade was bad with publishers like Pix Arts in 2021, but they tended to stick to at least one weekly release. and surprisingly not banned for it), INSTANTGAME, Piotr Skalski, VG Games, Benjamin Kistler, etc… If these continue, they will make The Letter on Wii U look like Xenoblade Chronicles 3 compared to the eShop. Unity compile / plagiarize / drop the game. This number continues to grow. Games I wish I could slap the “cancel” tag. I’m hoping to finish XC3 this year, but it’s a bit difficult to play Action RPG and type “Infected run to Survive Zombie Apocalypse Survival Story Shooter Dead Cry” at the same time. (I swear to Arceus and Naga above, I didn’t make it: it went on sale the last week of December.)
I borrowed the words from The Simpsons last year. “There are too many Switch publishers. Eliminate 30. I’m not a crackpot.” At one point, in desperation, he literally asked RFN to bring back his NES-era release annual limit. did. Ultimately, we have to take pretty drastic measures about our lack of quality control. Otherwise, some really good publishers will leave the platform. Games on top of the eShop. Nintendo, you stopped his 99% off sale clogging that popularity list. Maybe it’s time the game banned him from having more than two bundles and put the people behind AAA Clock out of business.
Two days before Christmas, we can even give you a minute or more notice before the major game ends. Yes, sports story?