looks like new naughty dog game Going forward, we will reduce the number of times we shake the player’s hand. Today we shared excerpts from a recent Washington Post interview. Neil Druckmann said he was inspired by Elden Ring’s approach to storytelling and wants to explore it further. Apparently, the developers at Naughty Dog feel the same way.
The new Naughty Dog game aims for a design that is ‘fulfilled’ by ‘trusting the player’
Vinit Agarwal, co-game director of The Last of Us multiplayer project, echoed Druckmann’s comments on Twitter. He revealed that he spoke with FromSoftware’s Hidetaka Miyazaki last month about handing over the reins to the players.
“When we spoke with Miyazaki at Elden Ring last month, one of the things we nodded at was that we trust our players,” Agarwal said. murmured“It allows for a fuller design, not just for players, but for developers. In fact, it allows you to do more.”
In response to Agarwal’s tweet, some fans said they were happy with the direction Naughty Dog wanted to take, but that the studio shouldn’t do away with cinematic storytelling. It is not. At least Druckmann said so.
what do readers think?