While Rare and Microsoft are celebrating Sea of Thieves’ fifth anniversary, the developer is also eyeing the horizon for the next five years of live-service pirate adventures.
in an article about xbox wireXbox revealed that Rare’s Sea of Thieves team recently sat down to plan the game’s next five years.
“Ten years for Sea of Thieves will feel like a long time, but we’ll be there in the blink of an eye,” said creative director Mike Chapman. point. “
The Sea of Thieves team seems to be discussing smuggling mechanics, rewards to protect other players from griefers, and mechanisms to “paint” screenshots. ‘Creating a story’, and with this broad vision, the team feels they will never run out of ideas as long as the players are there.
Xbox Wire’s Sea of Thieves celebration has some other interesting stories to tell. The developer said Sea of Thieves’ initial pitch was starring a secret agent instead of a pirate, and that it had “broken the roadmap” after launch and changed its approach to updating the game’s content. clarified.
Sea of Thieves has seen a ton of content updates since its initial release in 2018. From collaborations with franchises like Pirates of the Carribean and Borderlands, to his randomized three-part quest last year, there have been plenty of seafaring adventures that have players clenching their teeth. into.
We re-reviewed Sea of Thieves in 2020, calling it “a pirate fantasy sandbox with tons of stuff to do, and the addition of other players made it unpredictable and exciting.” The game was also named one of the 10 best cooperative games.
Logan Plant is a freelance writer for IGN covering video game and entertainment news. He has over 6 years of experience in the games industry and has bylines for IGN, Nintendo Wire, Switch Player Magazine and Lifewire. Find him on Twitter @LoganJPlant.