The Last Labyrinth is a unique escape room experience, and not in a good way. You are wheelchair bound with very limited maneuverability. Only head movements are available, and a laser pointer mounted in the center of her forehead must be used to guide the girl through a maze of puzzles and eventually escape from this nasty maze.
There are various puzzles to solve — Simon Says puzzles, cut the ropeReflecting light off a mirror – the wind conundrum – is relatively simple for the most part. However, some find it almost impossible due to the lack of logical solutions or guidance. In one room, you have to force a girl to open and close a desk drawer four times in a row before tipping over a vase in frustration. In another example, we are faced with a board game that turns out to be animal shogi, a popular Japanese game similar to chess, but the lack of an explanation for this within the game left us completely baffled.
The most boring part was not being able to complete the puzzle, but being unable to complete it on my own. A gimmick that uses lasers to guide the girls around the room doesn’t work. She moves like in slow motion and you have to nod or shake her head to confirm each time you interact with an item. If that’s not enough, her head movements may not be recognized and the girl will just stare blankly at you.
The entire game is very short, lasting about 15 minutes per run. It consists of a handful of puzzle rooms along branching paths before one of several endings is revealed. This often means that you have to repeat paths or redo puzzles you know the solution to, just to reach one new challenge. Failing the puzzle activates a torture scene where both the girl and you face an untimely death. All the torture scenes are just as jarring as each other, making rebooting an already tedious length of puzzle even longer.
Last Labyrinth fails to provide an enjoyable VR experience. Unless you’re a sadist who enjoys witnessing girls being brutally murdered, I recommend giving this one a miss.