Hi, I’m Rho Watson. Lead developer. Farworld PioneerThis 2D adventure galaxy sandbox is a hybrid of many genres. More than that, it’s a game I’ve always wanted to make. Please tell me the reason!
As a teenager I played Infiminer was one of the first to try the online version of Mine CraftThe online sandbox genre captured my imagination but never really achieved what I wanted. There was no. My huge base was there, dormant and unused. A friend of mine came over to check it out for a minute and out of necessity to do his own thing.
After years of playing these games and participating in the development of several games, I decided to bite the bullet and try something no one else has done. Create online sandbox games with the excitement of building and crafting, and let AI residents tell you why they really exist. I wanted to give players a reason to build beyond simple curiosity and showing off to their often reluctant friends!
Farworld Pioneer It represents two major parts of my life as a gamer: playing the old MS-DOS (for those who don’t know, that’s how I played games before Windows!) as a kid and represents the rise of the online sandbox genre as an adult. . That’s why Farworld Pioneer born! Like many games, this game is a cross-section of my career journey in video games and an homage to the games responsible for it.
but Farworld Pioneer It’s not just an online sandbox game. This is a 2D adventure sandbox with management elements. Imagine an RTS where you’re one of those people running around and ready to help. Residents need to be happy, fed and safe. So how the base is designed matters. Poor design leads to unhappy residents leaving the base, further compromising the functionality of the base. Accumulating wealth makes your base a target for raiders and pirates, making defense and tactics essential when designing your colony. increase. Power requires fuel. Residents need food and the list goes on.
The great thing about AI-controlled residents is that they give you a way to delegate tasks you don’t want to do. Instead of building a painstakingly huge house yourself, you can put the plans down and have a team of buddies do it for you while you go on an adventure. Tired of mining? You can drag the area and your companion will do it for you. Also, you can always join in and help them out. The process is never interrupted. There are options out there if you want to. Once you’ve achieved all you want on one planet, you can build ships with your colonists and venture into space to explore and discover new resources, biomes, and technologies. Bosses, secrets, a full tech tree to unlock, and much more, including a huge multiplayer mode for up to 32 players that I don’t have time to cover here! Launches May 30 on Xbox can’t wait to play it on Xbox Game Pass!