recent updates of Horizon Forbidden West (comes with a new one Burning Shores DLC) hides some interesting stuff besides some subtitle and item changes: There’s a toggle for anyone who suffers from thalassophobia, or “persistent and intense fear of deep water bodies such as seas, oceans, lakes, etc.”
As The Barge report, you’ll find that underwater sections of the game (for example, there are parts of the bay area that you can explore under the waves) are much less nerve-straining with this option enabled. Developer Guerrilla explains:
This feature aims to alleviate the symptoms of thalassophobia by improving visibility in the underwater environment and allowing you to breathe indefinitely regardless of story progression.
If that sounds silly, so be it. Do not enable.but as i blog repetition on this website The ocean is a deep, dark, terrifying place, and video games play (perhaps well) the most basic aspects of that terror: how to limit visibility and hoard dangerous things.importantly invisible) nearby.
Throw in the all-too-common underwater stage trope (with a limited supply of oxygen) and you’ve got everything you need for an experience that takes you beyond the challenge and into truly stressful territory. Stressful levels that voluntarily skip entire sections of the game.
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So this is a toggle that took 30 years to create, at least for me. Thanks Guerrilla, I appreciate that, and especially the fact that it’s an option is as messed up as playing a 3D underwater level, so most people don’t have that problem I’m also aware of it, so it’s great to have a choice.
If this sounds vaguely familiar, it’s because Obsidian promised something similar a few years ago. Only in their case for those who are afraid of spidersAgain, as an Australian, I can only understand.