NetEase has launched a new development studio called Anchor Point. The studio is based in Barcelona and Seattle and is led by Paul Ehreth, who was the lead designer on Remedy’s hit multi-dimensional shooter Control.
“We are thrilled to officially have an anchor in our great-grandparents’ hometown of Barcelona and begin building a strong team for our journey of exploration together with NetEase Games. We thank NetEase Games for the creative freedom and resources to build this interconnected world that reaches media.”
No details were given about the first Anchor Point game, but the studio is “dedicated to developing action-adventure games for consoles and PC that push the boundaries of entertainment and bring an element of wow to gameplay. increase”. I usually think that awkward phrasing is his PR terminology for shooters, ales credit (opens in new tab) Before Control, he was a mission designer for Halo 4, and before that a level designer for Kinect Adventures and Shadowrun.
of Anchor Point website (opens in new tab) It features a short animated clip of a colorful fantasy forest floor with coins falling from the sky or perhaps from the branches of a coin tree. A skeleton hand reaches out and scoops from a pink pumpkin. So it doesn’t help much. Current job postings also don’t say much about what the dish is about. They only refer to it as a “new groundbreaking 3D action title” that will likely be built on Unreal Engine 5. The list of Lead AI Programmers requires a “deep understanding of Unreal Engine 5 C++ and Blueprint systems”.
If you would like to apply for a job, anchorpoint.com (opens in new tab)If you want to stay up to date with what’s happening in the studio, follow these steps. twitter (opens in new tab).