Hey, guys! I’m Dan Together with the Ludus Future team, I created my dream game. demon skinIt’s been developed for years of hard work and challenges, but it’s finally available on Xbox! We recommend watching the trailer to get a better idea of what the game is all about.
demon skin A 3D platform game with RPG elements centered around melee combat.my main source of inspiration is Sever: Blade of Darkness– This game is 20 years old and very few people remember it, but personally I still think the melee combat system is the best.
where it was at a great disadvantage Sever: Blade of Darkness However, the difficulty curve is not optimized at all. The game mechanics were brand new, very difficult and the enemies were too aggressive. This was not a game for casual players. A lot of the time people simply couldn’t figure out how to play it. Maybe it wasn’t the right time for such an approach. However, I made it a platformer full of my own ideas.
The main character, Roy, can use three combat stances in the game. By changing his direction, you can aim at the enemy’s head, torso, and legs. Players must switch stances timely to avoid enemy attacks. Each new level unlocks increasingly spectacular and powerful combos. Meanwhile, players should keep a constant eye on their stamina level. As soon as Roy begins to lose his breath, he attacks more slowly.
It was originally intended to prevent the character from performing the attack in the same way as it would in that case. Sever: Blade of Darkness, But it didn’t get the approval of our community.
We also designed a system for additional attacks that randomly appear during battle. You can quickly select and execute this attack as the stance indicator lights up blue. It doesn’t increase damage, but it takes a few seconds to perform a super attack.
If the enemy has less than 30% health points remaining at this point, the player will kill them dramatically. These mechanics are useful for both casual his players and hardcore players interested in the story, as they allow you to perform a kind of “fatal” without any special button combinations.
For each new kill, the main character receives experience points. Experience points can be converted into points to upgrade basic stats (health, stamina, attack power). Unlock new weapon combos as you level up. By the way, as the player progresses through the game and collects crystal shards, the hero’s appearance will also change.
Roy’s arsenal includes a variety of weapons, including slashing (swords and axes) and blunt weapons (hammers). Slashing weapons do 100% his damage against “flesh” enemies, but are 30% less effective than blunt weapons against other types of monsters. So it’s wise to choose blunt weapons before dealing insects, skeletons, or golems so that Roy can deal his 100% of potential damage.
All weapons fall into three categories: common, personal, and artifacts. Affects weapon combo damage as well as weapon quality. For example, a personalized weapon deals 3-5 times more damage, while an artifact weapon deals 10-15 times more magic damage (however, the special bar is full at the moment of attack. This bar is , slowly filling up with each kill).
Demon skin enemies are certainly interesting. I prefer to stick to his fantasy his canon, so there are familiar enemies: undead, ghouls, necromancers, dwarves, golems and various beasts. It’s worth mentioning that they belong to different factions and sometimes even fight each other. For example, a Derger is hostile to undead and insects, but won’t fight the golems he creates. Similarly, praying mantises attack spiders as soon as they see them, so the player must choose how to act if they find themselves in such a situation.
Basically, it’s for everyone’s sake. For example, the player proceeds to the next location and finds three dwarves fighting a giant praying mantis. It might be better not to force them to fight. Wait for the result and decide whether to engage or pass by with a good old roll move without gaining any experience points. This is not a wise move as each level has a limited number of enemies and none. Respawn.
Every enemy has its own behavior pattern. Zombies and skeletons are already dead, so just rush through recklessly. Ghouls and werewolves are more sneaky and usually choose the right moment to attack. Dwarves can drink health potions when the player is trying to avoid a possible attack. Or, on the contrary, knock the potion out of the player’s hand to prevent healing. If the player finds a humanoid enemy, the creature can take a combat stance, indicating that it will not be an easy task for the player. You can. Details like this require a thoughtful approach from the player when it comes to enemy encounters, making them much more difficult to predict and more enjoyable.
not here boss In the game, so to speak, the definition of “strong character” is demon skin. Boss fights, like many other games, are usually staged at a specific final point in a level, demon skin These powerful characters can encounter players anywhere along the story.
while playing demon skin It’s not just moving from one checkpoint to another across static locations like in many other platform games. For example, while Roy is running through an ice cave, a giant golem rips off the head of his fellow golem, and the player finds this head a short time later. This head is fragile and contains loot.
In another, Roy is surrounded by skeletons when a treant-like creature emerges from the forest to confront the skeletons and help Roy escape. Roy may think he’s safe, but an evil mage casts a fiery meteorite spell that causes a deadly avalanche. Similar events occur all the time, adding a lot of unexpected thrills to the gameplay.
Anyway, it’s up to you to make those choices, choose your tactics, and defeat the evil. demon skin! We appreciate your feedback. We hope you enjoy the game.
demon skin
ES Digital Game
$9.99
$7.99
Demon Skins – A brutal hack-and-slash game set in a rugged dark fantasy world, combining unique combat mechanics, RPG and fighting game elements, as well as platformer features. A flexible combat system allows each player to skillfully combine different types of weapons and stances to come up with unique tactics to achieve ultimate efficiency in battle. Darkness is creeping into every corner of the universe and threatening the world. Only the mighty Order of the Wanderers, whose members possess superhuman divine powers, can resist the threat. One of his wanderers witnesses an ominous ritual to restore a powerful ancient artifact. Attempting to interrupt the ritual, he enters a stream of energy released by the artifact and instantly turns into a demon! is. The protagonist sets off on his way to finding it, battling hordes of demons along the way. Other Features: Sophisticated combat system. Improve your skills by mastering different stances for lightning-fast parries and maxing out damage with epic finishing moves! Keep an eye on your stamina levels and other indicators of your character’s health. please give me. All of these features directly affect the outcome of battles. Huge arsenal of weapons to defeat monsters. Over 30 sharp and blunt weapons are at your disposal, each type only effective against specific types of enemies. You can take out enemies with your bare hands – less effective, but still a lot of fun! Dark landscapes infused with the spirit of dark fantasy: from frozen wastelands and deep dungeons to twilight forests and undead dwellings. This cruel world lives a life of its own, but the terrifying creatures that inhabit it aren’t always hostile.