Nearly three years after its initial release, CD Projekt’s VP of PR and Communications believes players were too harsh on Cyberpunk 2077 at launch, saying, “It’s cool not to like it. It has become,” he claims.
Michal Platkow-Gilevski said: GamesIndustry.biz We chat about the developer’s efforts to right that wrong, including Cyberpunk’s launch woes and the major overhaul of the base game set to release alongside the upcoming DLC Phantom Liberty. “Personally, I wasn’t happy with how things unfolded,” Platkow-Gilewski said of Cyberpunk’s initial reputation. “I didn’t expect that. I knew right away that I had to go back. I like where I am.” [before launch]. I’m not talking about the peak of the hype, but two years before that he said we had a community and we liked the community and they liked us too and being able to work at CD Projekt Red was It was the best. “
Media previews were generally positive, despite an overall score of 86. metacritic The weeks after launch in December 2020 (including Cyberpunk 2077’s 72% review) will be disastrous for CDPR. Most of us with PCs found it easier to get things going compared to our previous-gen console friends who faced countless game-breaking bugs and performance issues. But it’s still pretty tragic, and CD Projekt felt the full power of a fanbase whose glowing hype far exceeded what the game could offer. Refunds were issued, the PlayStation Store listing was removed, and things were looking bad for the once-respected developer.
So it’s surprising that Platkow-Gilewski thinks people take the game a little too lightly. “In fact, I believe that ‘Cyberpunk’ was much better than it was received at launch, and the initial reviews were positive,” he said. “Then it became cool that we didn’t like it. We went from hero to zero pretty quickly. It was [a] tough moment. We had no idea what was going on. “
Despite some pretty heavy criticism, the team remained confident in its creation, says Platkow Gilewski. “We knew the game was great. Yes, it can be improved, it needs time and some elements need to be rebuilt. It took a lot of time. But I don’t think it’s ever happened.’ We were always like, ‘Let’s do this. “
The Phantom Liberty is undoubtedly a testament to the hard work CD Projekt has been working to clean up Night City’s filth over the last few years. Morgan Park had a chance to check out the DLC at Summer Game Fest and seemed pretty accepting of the state of the game: “Based solely on what I’ve actually played, I can’t say enough good things about Phantom Liberty so far. is a rip-off of Cyberpunk 2077. It was hard for me to still be in 2021, but last year’s Edgerunners update fixed some of the game’s worst problems, and improved characters, guns, cars, and beliefs. It allowed the best qualities of the game to shine through, such as the hauntingly beautiful city, and we hope that Blood and Wine will be the kind of sweeping sendoff that was given to The Witcher 3.”