Close Menu
  • Home
  • News
  • Reviews
  • PC
  • Playstation
  • Xbox
  • Nintendo
  • Videos
  • Youtube
  • Gaming Store

Subscribe to Updates

Get the latest creative news from FooBar about art, design and business.

What's Hot

Yellow 💛 vs Red ♥️ Stickman ❓#shorts #gaming

June 10, 2026

Xbox Getting Creative About Next-Gen Consoles To Deal With Cost

June 10, 2026

Pragmata Review (PS5) | Push Square

June 10, 2026
Facebook X (Twitter) Instagram
  • Home
  • Contact Us
  • Privacy Policy
  • Disclaimer
  • DMCA
  • Editorial policy
  • Affiliate Disclosure
X (Twitter) YouTube
Gamers News Hub
Demo
  • Home
  • News

    Xbox Getting Creative About Next-Gen Consoles To Deal With Cost

    June 10, 2026

    Valheim Finally Has A 1.0 Release Date

    June 9, 2026

    Todd McFarlane Reveals New Fallout and Helldivers 2 Figures

    June 8, 2026

    E-Day PS5 Ahead Of Xbox Showcase

    June 7, 2026

    How Best To Use The New Sprites In Fortnite Chapter 7 Season 3

    June 6, 2026
  • Reviews

    The Acolyte couldn’t make up it’s damn mind

    July 18, 2024

    Nintendo World Championships: NES Edition review

    July 17, 2024

    House of the Dragon season 2 episode 5 slays a dragon it shouldn’t have

    July 16, 2024

    Longlegs is a fantastic horror movie, but it’s funny, not scary

    July 14, 2024

    The new Disney princess board game is just as fun as I dreamed

    July 13, 2024
  • PC

    The Mortal Shell 2 open beta was downloaded 250,000 times over the weekend

    June 10, 2026

    Google reportedly orders at least three million chips from Intel to arrive in 2028, as TSMC struggles to keep up with the AI boom

    June 9, 2026

    The best Amazon Prime Day 2026 gaming headset deals: I’m hunting down the best-sounding cans for the lowest prices

    June 8, 2026

    The new Crazy Taxi has a generative AI disclosure on its Steam page, and people are not happy

    June 7, 2026

    Halloween teases single-player slash ’em up campaign in grisly new trailer

    June 7, 2026
  • Playstation

    Pragmata Review (PS5) | Push Square

    June 10, 2026

    PS5 Players Can Try 2 Beautiful Upcoming Games for Free

    June 9, 2026

    16 games coming to PS5 – PlayStation.Blog

    June 8, 2026

    Invincible VS Review (PS5) | Push Square

    June 7, 2026

    Watch Summer Game Fest 2026 Livestream Here for PS5 News

    June 6, 2026
  • Xbox

    Star Wars Zero Company: How Some of the Greatest Minds in Tactics Games are Pushing the Genre, Again

    June 10, 2026

    Rebuilding Brotherhood: How Gears of War: E-Day Renews a Legendary Franchise

    June 8, 2026

    Final Fantasy VII Revelation: Coming to XBOX Spring 2027

    June 7, 2026

    A New Sample to Get You Started Faster

    June 5, 2026

    Age of Empires Mobile: PC Edition Launches June 23 – Wishlist Now! – Age of Empires

    June 4, 2026
  • Nintendo

    Atelier Karia gets a 2027 release, Atelier Yumia gets a Switch 2 glow up

    June 10, 2026

    Out of Words Hands-on Preview – Hands-on Preview

    June 9, 2026

    Koei Tecmo Is Bringing Its Next Action RPG To Switch 2 Early Next Year

    June 8, 2026

    811 – Japan Trip Adventures, StreetPass Finds, and 3DS Classics

    June 7, 2026

    Review: Smalland: Survive the Wilds (Switch 2)

    June 6, 2026
  • Videos

    Yellow 💛 vs Red ♥️ Stickman ❓#shorts #gaming

    June 10, 2026

    Granny Using Firecrackers And Spider Mom Using Fireballs To Kill Me In Granny Diwali Mod 😱!

    June 10, 2026

    I Became Girl Gamer in Free Fire 😁 New Horse Skin – Tonde Gamer

    June 10, 2026

    I Tried Every New Cloud Gaming Apps of 2026 !!

    June 9, 2026

    Like Snakes in a Barrel💀 #gaming #shorts

    June 9, 2026
  • Youtube
  • Gaming Store
Gamers News Hub
Home»Nintendo»Endless Ocean: Luminous Review (Switch)
Nintendo

Endless Ocean: Luminous Review (Switch)

ValhalladiddeBy ValhalladiddeApril 30, 2024No Comments7 Mins Read
Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
Endless Ocean: Luminous Review (Switch)
Share
Facebook Twitter Pinterest Reddit Email
Subscribe to Nintendo Life on YouTube765k

There are a whole bunch of, well, let’s say ‘Wii-centric’ video games from the history vaults that, in theory, seem like they might be a bit of fun to revisit on Nintendo Switch. You know the sort of thing, usually pairing some new-fangled/novelty control scheme with an activity you’d never tried in a game before; making cakes, driving a quad bike…eh…bobsleighing with the Jamaican Olympic team? The Endless Ocean series fits right into this mould and, as it turns out, revisiting its chillaxed dives — even with up to 30 other players in tow — wasn’t a very good idea.

Captured on Nintendo Switch (Docked)

Now, before we get into the negative stuff, let’s start by pointing out that if you’re looking for an incredibly low-energy, low-effort sort of gaming experience where all of the focus is on simply scanning marine life and then reading a tiny informational excerpt about each of them in order to expand your underwater knowledge, this is 100% the game for you. In fact, you’ll likely never find another game more suited to your very specific needs. Please enjoy. For the rest of us, as much as learning about all the amazing creatures that live under the sea is a captivating pursuit, we’re not sure we can justify the price tag given that there is precious little else to do here.

Endless Ocean: Luminous takes the basic premise of its predecessors, 2007-08’s Endless Ocean and 2009-10’s Endless Ocean 2: Adventures of the Deep, plonking you in tight-fitting scuba gear beneath some very pretty waves. Here you’ll use a scanner (hold down the ‘L’ button) to catalogue an admittedly impressive array of aquatic biology as you embark on solo or shared dives.

There are various tiers of animal, from your average Joe Starfish to some great big epic monstrosities with scary names that we can’t remember. STINKFIN. There. Something like that. Scanning this stuff is fun for a little while, no doubt about it. The fish all look great, there’s an addictive quality to scanning a whole bunch of them at once, it’s certainly nice to watch your catalog fill up, and you’ll unlock customisation options as you go, but boy-oh-boy, there really isn’t much more to it, certainly in terms of mechanics.

Endless Ocean: Luminous Review - Screenshot 2 of 5
Captured on Nintendo Switch (Handheld/Undocked)

Solo dives allow you to start fresh each time you switch on, or resume your last dive from the same location you were at last time around, allowing you to work on 100% clearing every animal type and secret in that area. The general ebb and flow of gameplay consists of simply diving down, whether alone or in a group, and continuing to tag creatures and/or items of interest until it’s all been done. Very simple.

With a smattering of old shipwrecks, alluring caves, underwater temples, and other oddities to find, the best part of this game comes in the quiet moments where some colossal beast emerges from the abyss below you, or when you suddenly spot part of a building or wreck in the endless gloom and proceed to investigate. There are also some attempts to inject more depth by having you travel with specific animals to unlock paths forward at points – we had to make friends with a giant turtle at one point – but that’s about as far as interesting touches go here.

Endless Ocean: Luminous Review - Screenshot 3 of 5
Captured on Nintendo Switch (Docked)

The game’s story mode does little to help with this monotony, tasking you with simply finding and scanning artefacts and specific targets whilst following along with a very slight narrative that doubles as a tutorial. It’s fine for a while, and it looks great for a Switch game, with some lovely models, lighting, water effects, and so on, but it feels like it could — and should — have been so much more had Arika seen fit to really make the most of the act of actually diving. Instead, the developer has opted for simplicity whilst also making the absolutely killer decision to lock new chapters behind goals such as “scan 2000 creatures to continue”. Eh…no thanks.

Why not give us more interesting objectives to get stuck into? And where is all the detail and life? It’s a very good-looking game, as we’ve said, and there are tons of animal types (something like 500 apparently), but in comparison to almost any other underwater adventure we can think of, it all feels very stage-managed and artificial. There’s no magic to it. Creatures appear, get scanned, and then move on. And then there’s the actual moment-to-moment gameplay itself. Why not give us more movement options? Why not allow us to roleplay and be a little more individual in how we dive and swim?

Endless Ocean: Luminous Review - Screenshot 4 of 5
Captured on Nintendo Switch (Handheld/Undocked)

Couldn’t we have had the option to control more aspects of our dives such as prepping air supplies, utilising pressure, or selecting suitable dive points based on a range of conditions? Any of this would have improved things. Why just give us a simple dolphin kick and send us on our way like this? Moving around underwater can be a majestic and magical thing, an otherworldly experience that games like Subnautica and Abzu capture so very well. The ocean’s alien aura, the unknowable abyss, is hypnotic, and there’s lots of space to roam and swim and spin. Unless you’re experiencing it in Endless Ocean: Luminous, that is, where it’s just sort of big and empty and you can’t do anything more than move in straight lines at a speed best described as “a bit safe but at least it won’t wake granddad.”

Given that this is first and foremost an online experience, it’s a nice surprise to see a story mode at all, and it does do a reasonable job of showing you how to complete tasks, but it also lays bare just how shallow (genuinely didn’t mean that one) and repetitive the core gameplay loop is. Give yourself over completely to it, to its environmental message — the story has you scan fish to save the World Tree — or to learning everything it’s got to teach you and you may get a few hours of limited fun, but not much more.

The main meat here, the group diving mode that allows for up to 30 players simultaneously exploring, is where we expected all of these disappointments to shake loose, where the game would drop its guard and get going properly, but unfortunately it’s just more of the bland same. You can tag items for other divers to pick up, communicate via emoji, and work together to complete simple scanning tasks, but that’s really about the height of it. It’s very much a ‘vibes’ affair, and we’re just not really digging this particular groove at all.

Endless Ocean: Luminous Review - Screenshot 5 of 5
Captured on Nintendo Switch (Handheld/Undocked)

The more time you spend with Endless Ocean: Luminous, the more it begins to annoy, too. Why award us a gold medal for teamwork after a dive that we did solo? There’s already very little to grasp at for comfort, so seeing that this stuff is meaningless really knocks the remaining wind out of it all. It’s these irks and issues that add up to the overall suspicion that, aside from the chill atmosphere, there is nothing much of anything going on behind the scenes, and that what you’ve actually got here is just a big old empty video game ocean with some randomly spawning stuff floating about to scan, and not a whole lot more.

Conclusion

Endless Ocean: Luminous attempts to revive a niche Wii franchise as an online exploration experience, and fails miserably in the process. In comparison to the likes of Subnautica, this is an empty, cold, and boring ocean space to explore, devoid of any real reason to play beyond its generally relaxing ambiance and the opportunity to learn some facts about underwater animals. Even taken on those terms, it’s weak, its online play is basic and bland, and its story does little to engage beyond teaching you the ropes. It didn’t need to be this boring, but it is.

endless Luminous Ocean review Switch
Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
Previous ArticleBest Funny Game Ever Played #shorts #gameplay #games
Next Article VR gaming looks like a great time 😂| #shorts
Valhalladidde
  • Website
  • X (Twitter)

Related Posts

Pragmata Review (PS5) | Push Square

June 10, 2026

Atelier Karia gets a 2027 release, Atelier Yumia gets a Switch 2 glow up

June 10, 2026

Out of Words Hands-on Preview – Hands-on Preview

June 9, 2026

Koei Tecmo Is Bringing Its Next Action RPG To Switch 2 Early Next Year

June 8, 2026

Invincible VS Review (PS5) | Push Square

June 7, 2026

811 – Japan Trip Adventures, StreetPass Finds, and 3DS Classics

June 7, 2026
Add A Comment

Comments are closed.

Editors Picks

Yellow 💛 vs Red ♥️ Stickman ❓#shorts #gaming

June 10, 2026

Xbox Getting Creative About Next-Gen Consoles To Deal With Cost

June 10, 2026

Pragmata Review (PS5) | Push Square

June 10, 2026

Star Wars Zero Company: How Some of the Greatest Minds in Tactics Games are Pushing the Genre, Again

June 10, 2026
Top Reviews
Demo
About Us
About Us

Your source for the best gaming news.
This site is operating from Ads revenue.
Thank you for supporting us!

We're accepting new partnerships right now.

YouTube
Latest Posts

Yellow 💛 vs Red ♥️ Stickman ❓#shorts #gaming

June 10, 2026

Xbox Getting Creative About Next-Gen Consoles To Deal With Cost

June 10, 2026

Pragmata Review (PS5) | Push Square

June 10, 2026
Popular Posts

🥶😱The Ghost Top Criminal🥶😱 #freefire #freefireshorts #gamingtamizhan #comedy

August 20, 2025

🥶PLAYING WITH @LoLzZzGaming BGMI ID 😎

January 2, 2026

🥵 BROKE MY GAMING DEVICE AFTER THIS MOMENT | BIGGEST MISTAKE | RANDOM REACTION GAMEPLAY – DT GAMING

March 27, 2024
X (Twitter) YouTube
  • Home
  • Contact Us
  • Privacy Policy
  • Disclaimer
  • DMCA
  • Editorial policy
  • Affiliate Disclosure
Copyright ©️ All rights reserved. | Gamers News Hub

Type above and press Enter to search. Press Esc to cancel.

We are using cookies to give you the best experience on our website.

You can find out more about which cookies we are using or switch them off in .

Gamers News Hub
Powered by  GDPR Cookie Compliance
Privacy Overview

This website uses cookies so that we can provide you with the best user experience possible. Cookie information is stored in your browser and performs functions such as recognising you when you return to our website and helping our team to understand which sections of the website you find most interesting and useful.

Strictly Necessary Cookies

Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings.