It’s time to call all the big guys and head to the farm. Farm Tycoon can be over-promised or under-delivered in some ways, but it’s refreshingly addictive. Is it worth $ 19.99? It depends on your affinity for the genre and your tolerance for failure.
Farm Tycoon can start in three modes, but a “campaign” can be your first destination. Learn some ropes here, but not all. So, in the same way, it wanted us to be more informative. Yes, my wife and I both played it, so imagine us like a couple of American Gothic paintings. The tutorial was simply not descriptive enough, and some basic options, if any, were barely mentioned. Thanks to this weak effort, these could turn off those who are new to games like this.
Thankfully, patience was rewarded and, unlike the Cretus dirt farm in The Simpsons, our farm immediately looked great. We took care of animals, planting, machinery, etc., all with sufficient capacity to make the farm profitable. When it comes to profits, the only benefit that “casual mode” offers is an increase in income of only 15%. But it’s still useful, especially in the early stages.
The other two modes are free mode and scenario. The latter has specific situations to deal with. For example, you may want to join a fruit producers’ union. Or transform your farm to meet the demand for eco products. There are a lot of things to keep busy with 15 scenarios.
Not surprisingly, “free mode” is a real-time sync. There are three difficulty settings and you can easily earn $ 2 million. It’s not unlimited, but it’s more than enough to tinker with the oncoming threat of bankruptcy without hanging in your head.
SONKA points out that Farm Tycoon was “created with the console in mind from scratch.” The entire user interface has been tuned to sticks and buttons without the usual hassle of virtual cursors that exist in this genre. I admit that the UI is better than many similar games I’ve played and is pretty much optimized overall for traditional controls. But where is the touchscreen support for handheld players? SONKA did not respond to my request for comment on this, and it seriously wonders what the design commitment was when I did not have such important and expected features. Another failure.
Not missing, but there should be various bugs. This is a glitch game. Some are minor, such as visual quirks, while others affect the flow of gameplay. Some have been addressed via patches, but I’m wondering how many more I’ll come across. The game should be more sophisticated and improved, especially if the bugs are reduced while the options are increased. Would you recommend updating your game with touchscreen support?
Graphics look great when they aren’t visible in many menus or when they’re glitched out, especially when zoomed in. Tip: Use ZR triggers. This is one of the things the game doesn’t tell you. Seasonal weather, such as rain and snow, can be an eye candy, but is it worse than freezing crops? The music is a bit folk, but it’s perfect and relaxing. There is also enough diversity. The sound effects are pleasing, but they can also vary depending on how much you enjoy the bark of the cow.
Indeed, SONKA remains a hotseat because of the lack of Farm Tycoon switch buggy and touchscreen support. However, the amount of content and the variety within it, combined with its addictive nature, is suitable for fans of the genre if this is sloppy.