As we all know, every industry is experiencing mistakes. Some are minor errors that can be fixed by fixing the problem and sending an apology. But there is a big mistake. Apologies alone are not enough. These can cost millions of dollars to a company’s stock price, consumer confidence, or the company’s survival.
In the gaming world, big mistakes aren’t common enough to ruin the industry. But when they happen, the effects are felt for years. In some cases, enthusiastic gamers never forget or take their business off-hook altogether.
Ten Star Wars Battlefront 2 Premium Titles are about to incorporate a pay-to-win scheme
There really should be more Star Wars game.. Electronic Arts has tried twice to revive the Battlefront franchise, both of which have failed. Battle Front II Beta testing revealed a loot box system that engages in a pay-to-win scheme, ruining it from the beginning.
Between this and the huge amount of crushing to unlock the character Battle Front II Moving from the expected game to a game that lowered EA’s share price by 2.5%, it brought the most negative Reddit comments to date. In the end, EA not only removed the rewards for winning the scheme, but also unlocked all characters permanently.
9 Sega chose to launch Saturn as a surprise
In the early 90’s, the console war broke out between Nintendo and Sega, not between Sony and Microsoft. Sega wasn’t short of great games, but it wasn’t short of released consoles either. The Sega Genesis, Sega CD, and Sega 32X were all released in a relatively short period of time. Sega’s new 32-bit console, Sega Saturn, was expected to be released within a year of the 32X expansion.
If the timing wasn’t bad enough, during E3 that year, Sega announced that 30,000 new consoles were already on the shelves. Not only did fans not realize that a new console existed, but the surprise release sacrificed KB Toys’ Sega shelf space.However Sega Saturn played some great games..
8 Hurry to release ET-based video games
Game based on ET It must have been a definite success. This movie became one of the biggest movies of the time after people fell in love with the story of an alien trying to return to his home planet.But atari ET The game has made history as one of the worst video games in history.
Developed in six weeks, the quality of the game and the infamous Pacmanport have reduced consumer confidence in the Atari console. There were many other factors, ET Contributed to 1983 video game crash..
7 Nintendo chooses not to work with Sony
Nintendo participates in a long-standing business that has created its own competition. In 1991, Sony wanted to work with Nintendo to create an extended version of the SNES that could play CDs, the Nintendo PlayStation. However, Nintendo didn’t trust Sony, so they withdrew the deal and worked with Philips instead.
As a result, Sony spent the next four years working with competitors after building Sony Computer Entertainment. This creates another long-term rivalry in the console industry, making Sony a major competitor in place of Sega.
6 Sega Dreamcast launches too early
It’s hard to point out one thing in the Sega Dreamcast that led to a system failure. There are small things like consoles that don’t have a DVD drive that helped the PlayStation 2 early on.However Dreamcast launched in a great, must-see game And at a reasonable price.
After the failure from the previous console, the write was on the wall. Dreamcast felt like it was rushing to market as the “first” 128-bit console, but that wasn’t true. Combining that with the monster momentum that the PlayStation had from the success of PS1, Sega shut down the system and completely withdrew from the console business before fans knew it.
Five Sony Pricing PlayStation 3 for $ 599 Without Games
Sony has been well received after two generations of console advantages. However, running the console industry for that long has brought immense arrogance to the 7th generation. Aspiring to enter the HD era with the true monsters of the machine, they announced the Sony PlayStation 3 for a whopping $ 599. As expected, the fans also took care of me, but Sony CEO Ken Kutaragi at the time made it even worse.
Kutaragi had some foresight, but when it was time to promote the PS3, he continued to find new ways to infuriate his fans. When people complained about the price, Ken even said that consumers should think “I’ll spend more time buying it.” At launch, the PlayStation 3 had few or no interesting new games to play, and gamers had no reason to buy a console. Gamers have replaced the Xbox 360, and as a result, Microsoft has built a solid foothold in the industry.
After a long 7th generation, fans were eager to move to the 8th generation in 2013. But, to say the least, plans for a new generation of Xbox were lacking. Instead of giving fans a reason to buy the next Xbox, the company talked about the potential of the Xbox One as a media hub in the living room.
Fans used the internet to release a supercut of all the time Microsoft representatives talked about “television” rather than games. The Xbox 360 was a huge success, but with the announcement of the 8th generation console, Sony has regained favorable recognition.
3 All about Wii U
Nintendo believed that GameCube sales were disappointing, but Nintendo DS and Nintendo Wii performed well. Both consoles sold better than the Xbox 360 or PlayStation 3, and Nintendo quietly regained control in the 90s. Then they released the Wii U.
The Wii U ran into problems one after another due to the problem of not knowing whether it was a successor to the Wii or an unnecessary extension. The game also included a port of the game a few months ago, lacking first-party software for over a year. The system was such a big obstacle that Nintendo launched the sequel Nintendo Switch just four years later.
2 Nintendo does not switch to CD software
When Sony PlayStation entered the console market, they switched from expensive cartridges for gaming to CDs. Meanwhile, Nintendo decided to use a cartridge for the next console, but the developers didn’t have it.
Third-party developers flocked to Sony, making it more affordable to create video games, and many companies didn’t port parts of the game. Like major RPGs, there was space for FMV like movies built into the CD, so it was sometimes impossible to port.
1 Cyberpunk 2077 in a hurry before the end of 2020
The most anticipated game of the generation, Cyberpunk 2077 It was a surprise to everyone.After release The witcher 3 In 2015, everyone regarded CD Projekt as an unmistakable world-class developer. But when the company rushed to put Cyberpunk on the shelves in late 2020, fans checked the reality. Full of game-breaking bugs, the title was the biggest game disappointment in 2020.
Fans returned the title in large numbers, and CD Projekt’s desire to fix the situation by offering refunds frustrated Sony. Sony has removed the game from their store. This solution was unprecedented at the time. Cyberpunk 2077 Despite this crash failure, the developers were still working on fixing and improving it two years later, consistent with the report they initially thought would take another two years to finish the game. ..