The Skate series is back after more than a decade of hibernation, and instead of the title Skate 4, the latest entry in EA is simply called Skate. The new game with the free play model seems to be a big change compared to the previous three skate titles, and at least for a long time it looks like there is no other Tony Hawk pro skater game. Time-It’s seemingly time for the brilliance of skating. We’ve put together everything you know about the game so far, including online features, free play models, and information about playtests you can participate in.
What is skating?
A new skate that EA has standardized as “skating”. But what we never do is considered a “refreshed” take of the franchise “with the vision of eternity in mind.” EA seems to see the game as a new platform with skate content, not as a numbered entry. The game has evolved over time and was developed from the beginning with the feedback of franchise fans in mind.
Skate doesn’t have the same linear single-player experience as the original trilogy, but the single-player components are still available. As developer Full Circle’s creative director Chris Parry told GameSpot, the difference is that there’s an endless “middle” at the beginning. This approach should sound familiar to anyone who has played live service games with single-player compatible content like Destiny 2 or The Division 2.
However, the purpose is still to feel like a skate game. This is an early stage of development and it’s hard to say exactly what it means, but the series has traditionally been more flashy and realistic skateboarding gameplay than its main rival Tony Hawk’s ProSkater. Was featured. According to Full Circle, “it feels like a skateboard,” unlike the almost superhuman approach found in Tony Hawk’s games.
Developer
Skating is made by a new developer, Full Circle. The studio features veterans of the skate series and is based in Vancouver-close to the previous location of the former developer EA Black Box. Veteran developers returning to the franchise include creative directors Chris Parry and Deran Chung, who previously worked as producers and video editors at Skate3.
Gameplay details
Like Skate 3 in 2010, Skate aims to be a social playground where everyone can stop by and enjoy skateboarding. It’s also more powerful if you want to collaborate with others on challenges and creative projects.
We are working on it | Skating.trailer
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The core skating experience you expect from skating is there, with lots of flips, grinds, grabs, and some more unusual tricks. As you can see in the early development videos, at least for now, you can swing on certain terrains like jungle gyms or run on walls before landing on the board.
The leaked footage was easily viewed online in July 2022, showing off building packs for obstacles and customization options for skaters. This video seems to support the content of the communal building we heard. See below for more information.
Multiplayer
Playing with other skaters is a big part of the appeal of skating. I’m not sure exactly how this works in the final product, but according to Giant Bomb’s Jeff Grubb, there is a co-creation option that allows players to create obstacles at the same time as other players. It remains unclear how exactly this works and does not cause a clash of creative geniuses.
Microtransaction
Due to the free-to-play model, Skate includes microtransactions. Little is known about the details at this time, and they may not be solid, but Full Circle states that it is about “cosmetics and convenience” and does not give it a competitive advantage. increase.
Release date
Skate has no release date yet. It’s not very close to release due to the “pre-pre-pre-alpha” state of the game we’ve seen so far. The 2023 launch doesn’t look off the table, but EA has provided a lot of information about when to expect the game so far, except to play in early tech tests. Is not …
platform
Skate will be released on PC, Xbox One, Xbox Series X | S, PS4, and PS5, with a mobile release planned for the foreseeable future. These different versions support cross-progression and cross-play. The game supports off-gate microtransactions to ensure that all unlocked cosmetic gear is retained when jumping between systems.
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