Severed Steel is a fast-paced first-person shooter that boasts complex yet beautifully fluid mechanics. It opens with a wordless cutscene that introduces the main character Steele. She wakes up with one of her arms missing, her face frowning and ready to take her revenge on her act. From that moment on, you run her swiftly and violently through a gorgeous futuristic world.
You are immediately thrown into the action. In the first level you have to escape from the crusher. The first few levels will quickly develop the skills needed to navigate the world at breakneck speed. This includes jumping over chasms, scaling walls, and crashing through windows. These skills are not only necessary for travel, but they come in handy when encountering your first enemies.
Steel cannot reload his gun because he is missing an arm. This means you have to save your bullets. You also need to be stealthy so that enemies don’t waste their weapons and you can take them away after defeating them. The way Steel’s obstacles are baked into its gameplay and mechanics is one of many examples of how much thought and effort went into building this game.
The story is told through mostly silent cutscenes and the instructions are straightforward. Severed Steel consists of 42 levels in Firefight mode and 6 chapters in Campaign mode. Most of the tasks you face have the simple goal of hunting and destroying specific targets or staying alive against hordes of enemy soldiers. However, the game doesn’t suffer from a lack of context.
It has a distinct design style, but skillfully uses classic sci-fi imagery to pull you into a futuristic dystopia without getting bogged down in the details. Steele is raging, and you just have to feel her rage with her. If you want to give your enemies a backstory, feel free to project any story you like.
Instead, the game focuses on its mechanics. After the first few tutorial levels, I’m sure you can use those skills in your own creative ways. If you have the imagination to combine the right skills, you will be given endless opportunities to pull off some truly amazing stunts.
There aren’t that many levels, but there are plenty of reasons to replay them. You can return to defeated enemies to try different approaches with different move combinations. There are many difficulty settings to challenge yourself (intriguing themed titles: tempered, honed, melted). You can also level up in Firefight mode to unlock new ways to change campaign modes directly from the start menu.
The mods you unlock, from ways that subtly alter gameplay to completely silly ways, seem to come from the fans rather than directly from the developers. increase. For one, it gives the game an eerie lighting. If he chooses one, he will only have one bullet for every gun he picks up. One creates floor lava. This is a game designed to be fun above all, regardless of what fun means to you.