Asobo Studio said A Plague Tale: The Length of Requiem It’s about 15-18 hours long, without any “filler” content. The single-player, narrative-focused game is longer than the original, but Asobo’s focus was on crafting a story rather than making the game last for a specific amount of time, so there’s no unnecessary padding. The length of a game is often the subject of debate, and the correlation between game price and length continues to be hotly contested.
Plague Story: Requiem’s length was the least of Asobo’s concerns
PLAY Magazine (Issue 19, MP1st), lead level designer Kevin Pinson said publisher Focus Entertainment had no qualms with the length of Plague Tale: Requiem and encouraged Asobo Studio to tell the story they wanted to tell. rice field. “It’s all about pacing, no fillers, no trying to be long because it’s necessary,” Pinson said. We encourage you to do as long as you want in the game, so we’re not aiming for a specific number of hours, which is not something we take into account when initially designing the game. Pinson added that Asobo Studio is still a small team of 70 developers and must be “very aggressive” in its choices.
This comment should come as a relief to those who have found themselves alienated by a beloved franchise that has taken the 500 hour game length route. I found Origins tedious to beat because of the leveling system that forced completion. I haven’t returned to the franchise since, but I was overjoyed to hear that Assassin’s Creed Mirage decided to right its wrongs.
A Plague Tale: Requiem releases on October 18th.