Remedy’s SCP-adjacent horror game Control is one of the best games to show off your fancy new graphics card. It’s almost four years old, but it’s still a solid showcase for ray-tracing, with glossy floors, destructible furniture, and dark-light contrasts in office environments. However, textures are slow to load, and with Windows Auto HDR enabled, there are graphical issues such as dark grays appearing where there should be blacks, and areas with reduced detail due to bloom. there are some issues.
As digital foundry (opens in new tab) As pointed out in a recent video, these issues have been resolved thanks to a mod by one of Remedy’s own developers. Filippo Tarpini, a senior Unreal Engine developer, said he joined Remedy six months after Control’s release, but he’s been tinkering with it as a side job, and was initially Unlock resolution and aspect ratioand now include it HDR Ultra Wide DLSS RT Patch (opens in new tab) This greatly improves the appearance of the Control.
The Digital Foundry video highlights the improvements that the native HDR implementation brings to Windows’ automatic implementation, and honestly does a better job of selling me HDR as a concept than any video I’ve seen so far. It was helpful. Bright scenes don’t fade, dark scenes are properly darkened, and high-contrast colors are less likely to burn onto your retina.
Tarpini’s patch not only adds native HDR, but ray tracing adds multiple rays per pixel, increases the resolution of volumetric effects, improves texture streaming, and makes text readable even at a distance. easier, fewer instances of noticeable pop-ins, film grain is now visible when DLSS is on, UI saturation menu option added, and Nvidia’s deep learning anti-aliasing first appeared in The Elder Scrolls Online Support for DLAA, a technology, has also been added.
DLAA looks pretty good, reduces ghosting, and looks better than TAA overall. This is good news, as HDR certainly doesn’t hit performance. You should only enable this if you can afford a 30-40% drop in framerate. This is definitely a showcase for high-end rigs, and Ray is all about his tracing. Enable this feature only if you can afford to drop 20 fps or so.
Tarpini continues to patch (opens in new tab), which is now at version 1.4 thanks to an update in late April. Digital Foundry’s video states that setting the patch and everything to ultra will stop showing the flashy ray he traced reflections in some of the puddles. Still, it’s a net plus and clearly a labor of love.
Remedy is currently developing Alan Wake 2, but plans to return to Control. It has signed a deal with publisher 505 Games to co-develop Control 2.