in the final panel from hell In the Baldur’s Gate 3 preview, Larian revealed details about the game’s highest difficulty, Tactician. In addition to recreating features of the mode from Divinity: Original Sin 2, such as increased enemy stats and more aggressive AI, Tactician also includes a number of combat encounters in the game to change enemy positions. Also includes custom add-ons.
“We organize this in two layers. The base layer that every character in the game gets. This is basic stuff like increasing HP, making it easier to hit, etc. explained Matt Holland, Senior Combat Designer at Larian. “And then there’s the local tier. We’ve gone through all the combat in the game and made that combat shine a little hotter and add a little spice to make it more difficult.”
For demonstration purposes, the Panel From Hell presenter went through the same battle once on Balanced (Normal) difficulty and once on Tactician. In Balanced, a duo of monks successfully defeated a horde of goblins scattered throughout the city. Player His character suffered his one KO, but other than that, the fight went pretty well.
In Tactician, the same goblins all have fire arrows, the town’s main entrance is littered with barrels of oil and explosives, and within one turn one of the priests is dead and another is dead. A person was on life support. The AI ââchanges in Tactician Mode also seem set to induce a lot of yelling and keyboard slamming. âBrutal AI,â proclaimed Holland. “I want them to feel like they’re up against a DM trying to push them to their limits.”
Enemies may ignore tanks in favor of squishy casters, or avoid traps instead of charging â âSwen Winke, Creative Director of Holland and Larian, notes that certain enemies can “spawn” over multiple turns. Discussed at length how to target casters aggressively when trying to maintain ‘focus’. “incantation.
“If you start playing Tactician because ‘I’m fine,’ you start crying,” Winke joked to the crowd. “You say that our game is bad–it’s not our fault! It’s your fault!”
I’m not, I stick to balanceâ âI feel like I’ve been playing RPGs forever, but I was still having a terrible time in the last few battles of Divinity: Original Sin 2. rice field. It’s not long until Baldur’s Gate 3’s August 3 release, but it’s for all visitors, whether they’re looking for hardcore, tactical combat, romance, or reactive in-game newspaper. It seems that there is really something here. I was definitely intrigued by the new ninja-like Shadow Monk his subclass was shown at the presentation.