Xbox Game Pass is gearing up to add adventure game Beacon Pines at launch — see what you think of the game in our reviews!
One way Beacon Pines stands out is the amalgamation of “cute and spooky” themes. There was another game this year that blended “cute and spooky” elements — Cult of the Lamb — but both are great games and approach this contrast in different ways. In Cult of the Lamb, there are some caveats about spookiness — it’s a cult, after all, and our adorable cult leader is willing to kill while pretending to be innocent. We know you won’t hesitate to hit the big Disney cartoon eyes…destroy its followers and its enemies. Beacon Pines’ version of “cute and creepy” takes a different approach, its initial cuteness lulling you into a false sense of security, and when it turns out to be completely insane, even more It falls to the floor..the “cute” part has been there since the beginning. Beacon Pines is set in the colorful landscape of a charming country town, and the character descriptions of each animal look like something out of a fairy tale. The main character, Luka, is about to start her summer vacation with her best friend, Lolo, and the two plan the best way to start their vacation. You are beginning to relax, mesmerized by the nostalgia of Beacon Pine’s childhood adventures. Bam. what? wait, what? ! what happened now? what What’s going on?! All you can do is keep up with the plot of Beacon Pines moving at breakneck speed, twists and turns, visceral punches, all mixed with wholesome angst. Beacon Pines is plagued by this anxiety, taking carefree childhood fun in an eerie and ominous turn. The storytelling of Beacon Pines is great, and one of its key aspects comes into play here. When A reader of the book in which Luke’s story is written. Another important part of this game comes from the abilities that this duality gives us. You can explore the town as Luka and talk to its inhabitants to gain charms. Certain words that we, the readers of the book, can use to change the story of Luka. It’s a kind of story tree inside the book that charts the major turning points in the story. For example, at a turning point in Luke’s story, we are pulled back to read the text of the book and see a sentence that is missing the keyword. Each charm we found represents a specific word that could be used to complete a sentence and change the story at such a turning point. Once you discover new fascinations, you can go back to the Chronicles and go back to the major decisions you made to see how the new words affect the story. Gives you time to learn. For example, you can choose to “Hide,” “Calm down,” or “Contemplate” when telling Grandma what you and Lolo are going to do. That choice may not have much of an impact, but the plot quickly picks up speed and Turning Point begins offering drastic choices.
Beacon Pines keeps the story details pretty close to the chest, and it’s hard to say much without going into spoiler territory, especially since the stories can differ in so many ways. , Luka has a rather tragic past and currently lives with his grandmother. His best friend, Rollo, is obliged to distract Luka, sneak out, dodge chores, and spend the summer in his treehouse. The town of Beacon Pines has been in decline since an accident at a fertilizer factory owned by one of the town’s most influential families, the Valentines. When Rollo discovers some strange events happening in an abandoned part of town, the two soon become embroiled in a series of bizarre events filled with secrets of the past and intrigues about the future.Beacon Pines. The game successfully sets up the town as a peaceful place filled with charming characters, but the moment you realize something is wrong with the Beacon Pines, all of the seemingly friendly faces leave you in disbelief. Get started, fully invested, and true. I also want to try all the different routes in the game. Sometimes you find that he only has one word to use on key points. Words that clearly don’t fit the situation and don’t get things going the way you want them to. This means that the moment you find a better word, you will rush back to that decision and try again.
Beacon Pines Don’t Fool — Luka and Rolo may be school kids, but the game makes it clear that they’re no safer than anyone else, and this can be a challenge when making certain decisions. Still, there’s a clear stream of humor throughout the game that makes Beacon Pines engaging even as it ventures into unfamiliar territory. You might expect a repetitive switch between playing as Luka and then reading his story to make the game feel disjointed, but it works surprisingly well and races to see what happens next The story covers a lot of territory and one minor downside of this is that it’s hard to remember which version you’re playing towards the end when it’s all starting to start is. This probably isn’t too much of an issue if you’re playing most of the game at once, but if you’re away for a while and then come back, it can become difficult to remember which characters know what each one is about. version of the story. I’m still thinking about the different avenues I’ve explored — I’m generally happy with how things turned out, but there were some things that I felt were a little overdone. When a more realistic theme works well, there’s no need to complicate or overdo the story.
You get to take care of Luka and his town – although Rollo might be my favorite character – this is due to the book’s textually expressive narrator, and each scene is filled with humor and It finds heartache expertly. Beacon Pines’ music is also effective at building tension, something backtracking usually provides. At the time of writing the achievements weren’t public, but the ones I unlocked seemed pretty far apart. Of course, a mouth-watering sign next to a giant watermelon that said “Don’t Touch” meant I hit it with such force that I unlocked the achievement. It led me to kick. Others undoubtedly connected to the more depressing and ominous aspects of the game, as even after finishing the game Chronicle’s story he was able to access his tree, allowing him to double-check and redo any decisions he made. is ready.
Overview
Overall, I enjoyed my time at Beacon Pines. Its eye-catching storybook art style grabs your attention, held by the game’s fast-paced and suspenseful plot. This story at times felt overly complicated in some areas and a little under-explained in others, but it’s still easy to recommend. Don’t trust us — Beacon Pines may start early in the summer, but its spooky vibe makes it a great candidate to play for Halloween.
* Heidi spent about 9-10 hours sneaking through Beacon Pines on Xbox Series X.