This year we are celebrating the 30th anniversary of Bend Studios. Time flies when you’re having fun. Since 1993, we have had the privilege of developing video games for his 30 years in beautiful Central Oregon. From the early days of puzzle games, to the iconic Siphon Filter series, Resistance: Retribution, Uncharted: The Golden Abyss, and Days Gone, we’re looking forward to another 30 years and beyond with our next game, Bend. I am motivated to continue the evolution of Studio.
Before we unveil our new official merch to celebrate our anniversary, read on from various members of the studio who have played a key role in creating the games we all know and love over the years. To all past and current developers who have contributed to Bend Studio games, thank you for your hard work.
“As we celebrate the 30th anniversary of Bend Studios, I am filled with a deep sense of accomplishment and pride. The studio allowed me to work with an incredibly talented cast of team members, each in their own way, creating the formative DNA that underlies Bend Studios today. .”
– Christopher Rees, Head of Bend Studio
“From ‘Siphon Filter’ to ‘Days Gone,’ Bend Studio has always excelled at creating compelling adventures in real worlds. was applied to bring the city around the original Siphon Filter metro station to life, and that same alchemy spawned an entire ecosystem in Days Gone.What’s next for this ambitious team? I can’t wait for the world to know.”
– Connie Booth, Senior Vice President of Internal Production, PlayStation Studios, Executive Producer, Siphon Filter
“I love the games I’ve been lucky enough to work with, but for me Bend Studio will always be about the people I met on this journey.”
– Darren Yager, Manager of Design
“I’ve been at Bend Studios for 19 years, and although they’ve tripled in size and some have changed, their strength remains in the talent and passion of their developers. team has gone above and beyond anyone’s expectations because we love what we do and have a strong desire to give our players a memorable experience. .”
– Darren Chisum, Technical Director of Gameplay
“After shipping titles like Siphon Filter: Shadow of Logan and Resistance: Retribution on the PSP, we were faced with the challenge of adapting the Uncharted series to the PS Vita as launch titles in Japan and the United States. Taking an iconic franchise and creating a new game with new characters on a new platform as our launch title has been incredibly rewarding and memorable.”
– Gerald Harrison, Director of Arts
“When I joined the Bend Studio team over 17 years ago, I planned to move back to my hometown of Bend. I feel lucky to live in the town where I grew up. We are privileged to be able to work with an experienced and creative team while at the same time skiing, biking and enjoying the quality of life that Bend is famous for. I will never forget the first time I rode my bike along a ridge and stopped to watch the spectacular sunset over the mountains where I grew up skiing and backpacking, recreating the beauty of nature. was a really great experience, let’s play the game from the office window!”
– John Hoffman, Director of Programming
“Congratulations on 30 (thirty) years! I am so honored and proud to be a part of this studio. There is something truly special about Bend Studio and we are truly grateful to be on this journey with our dedicated, passionate and extremely talented team.”
– Julie O’Leary, Senior Producer
“Bend Studios was the first game studio I worked at and it holds a special place in my heart and I am honored to have spent the last five years at Bend Studios. And the hospitality that made it worth the trip across the country for me.Congratulations on your 30th Bend!I’m so excited about the direction we’re going in and here’s a developer I can’t wait to continue to grow as a
– Laura Riley, Programmer
“Thank you for joining us in celebrating our 30th Anniversary milestone! For 30 years, Bend Studios has strived to deliver memorable experiences through both thrilling adventures and engaging stories. Our games represent our commitment through rich worlds, heartfelt characters, and immersive gameplay.We continue to push the boundaries of gaming as we embark on the next chapter of our journey. , we are committed to delivering the best games with passion and dedication.We look forward to exciting adventures in the future!”
– Marlena Hanne, Senior Narrative Designer
“Having spent over 10 years here in Bend, I have been very impressed with the talent and ability of this team and the studio’s leadership and PlayStation’s commitment to the well-being and well-being of each of us over the years. We are a family working towards the unified goal of creating rich and rewarding experiences for both our fans and team members.Congratulations on your 30th anniversary, Bend Studio.Be elsewhere. I can’t imagine it and I’m looking forward to the next 30 years.”
– Nate Weikert, Supervisor, Design
A milestone of this magnitude is well deserved with new official Bend Studio merchandise for players to represent the new logo for the first time. Good news. Coming to the PlayStation Gear Store today!
First, there’s the original poster by Oliver Barrett featuring multiple characters from all of Bend Studio’s games. Third-person action-adventure games have fueled our team throughout this incredible journey. As such, there’s no better way to summarize the game so far than with a poster featuring the characters who have inspired us along the way. We are extremely proud of each game he has created in his 30 year journey and this poster is a great way to highlight our games in one of his spectacular presentations representing the history of Bend Studio. Best way.
Caption: Print Size: 18″ x 24″
Our main goal with this poster was to develop a concept that players would want to proudly display in a prominent spot on their walls, while also providing a touch of Bend. Oliver’s style and approach immediately brought us back to his work and provided a special poster highlighting the 30th anniversary. If you remember, Oliver is also the one who designed his vinyl cover for Days Gone – The Original Video Game Soundtrack.
Deacon St. John follows a trail of smoke made up of characters from Siphon Filter, Resistance: Retribution, Uncharted: The Golden Abyss, and Days Gone. You can see them scurrying towards us on their drifter bikes. If you look closely, you might also see a few nods to our unique location in Bend, Oregon, but I’m not going to spoil it just yet. On the left you’ll see a subtle timeline that includes all the games we’ve developed over his 30 years. This is a must-have item for fans of our games.
Below is an original Days Gone t-shirt design created inside Bend Studio. This unique design features Deacon John next to his 30th anniversary logo on the back of his t-shirt in black, all for his one sophisticated look. A red color logo is engraved on the front to express Bend Studio! The new Days Gone T-shirt is a thank you letter to the community for the love and support they’ve shared with our game since it launched on his PlayStation 4 in 2019. I hope you wear this like Deacon and Boozer in a crossbreed cut. A shirt to be proud of!
Pre-orders for posters and t-shirts will begin today. PlayStation Gear Store Estimated shipping date is July!
If you want to experience some of Bend Studio’s legacy titles and see where it all began, Siphon Filter, Siphon Filter 2, Siphon Filter 3, Siphon Filter: Dark Mirror, and Siphon Filter: Logan’s on PlayStation Plus. You can play Shadow. Get the Classic Catalog now!
Thank you for playing our games for 30 years and sharing your love for our world! We hope you’ll continue with us on this incredible journey into the Studio’s exciting future.
Let us know on Twitter and Instagram using #Bend30 if you picked up any of the new products we announced today. Join us in celebrating.