So far, it’s been a hellish situation for shapeshifters. The best Diablo 4 Druid build certainly isn’t one that puts all its points on “bears.” Instead, why not become a lightning-based Storm Druid who can chain shocking Storm Strike his bolts to immobilize enemies?This build leans toward endgame, his fifth in the Druid The skill of unlocking a number of Storm-based passives in his tree nodes is a powerhouse. In particular, sorry for bear fans, but it doesn’t include a ton of beast transformations.
of diablo 4 beta May level cap is 20, so please note that many of the passive benefits and cloud control stacks that this build is aiming for will not be unlocked until the full release in June. Try hooking up some previous skills in the beta to complement your builds like Storm skill Tornado and Werewolf skill Shred.
storm druid build guide
- skill: Storm Strike, Lightning Storm, Earthen Bulwark, Blood Howl, Hurricane, Cataclysm
- Spirit Boon: echinoderm
- Legendary aspects: Stormbeast Aspect, Runeworker Conduit Aspect, Overcharged Aspect
So far, Druids haven’t gotten much love in Diablo 4, but relatively speaking, going with the Storm build is one of the more popular choices. You’ll see a Storm build with a mix of werewolf and werebear beast form skills. But maxing out your investment in Storm skills is the best way to maximize crowd control, multi-target lightning, and stacking vulnerabilities.
On node 1 we get Storm Strike and its upgrade Enhanced Storm Strike and on node 2 we get Lightning Storm > Enhanced Lightning Storm > Primal Lightning Storm.
Pick up Earthen Bulwark and Blood Howl at node 3 for defense and healing. There is a defensive storm skill available in that node, but the druid benefits from grouped enemies at close range, so it doesn’t need the knockback effect applied.
Skip node 4 almost entirely and grab Nature’s Reach to damage distant crowd control enemies and benefit from all the lightning bolts.
This build really takes off at node 5 where you get Hurricane > Enhanced Hurricane > Natural Hurricane and you get a huge group of passive storm abilities starting with Elemental Exposure.
Planned a skill tree course at D4builds.gg This will allow you to reach Hurricane by level 20 during server slam weekend. Note, however, that this is an endgame build that benefits from throwing skill points into the node 5 storm passive blob later on.
In terms of Legendary Aspects, care should be taken to ensure that the Lucky Hit Chance Increase and Vulnerability Application work well with all Storm skills. Fortunately, there are actually many options.
- Stormbeast Aspects: Storm skill chance to restore spirit and all storm skills are now werewolf skills.
- Runeworker Conduit Aspects: A critical strike with the Storm skill charges air, causing periodic lightning strikes. Basically passive lightning.
- Aspects of overcharging: Chance to overload the target with lightning damage, causing damage to the target to ripple to surrounding enemies.
- Aspects of Umbral: A good general-use aspect for restoring resources (spirits for druids) when crowd-controlling enemies.
While leveling this build you might want to grab Stormclaw side Also guaranteed to be obtained by completing Anica’s Claim dungeon in Fractured Peaks. If you use Shred as a skill that deals temporary damage, this will also deal lightning damage for part of that damage.
The goal here is to first wield a large amount of lightning with Storm Strike to build spirit while using Lightning Storm. All passives, skill upgrades, and legendary aspects here aim to pass that lightning damage to as many targets as possible with each cast, so keep slinging for defense and healing. , throwing in Earthen Bulwark and Brad his Howl as needed. Note that upgrading Blood Howl will also generate Spirit.
When available, use Hurricane to AOE slow surrounding enemies, then follow up and channel Lightning Storm for as many hits as possible.
Finally, here’s a quick rundown of Fextralife’s poisonous wolf build. It’s based on dealing poison damage over time, but also focuses on crowd control. It looks a lot drier to play than throwing lightning, so consider your personal preference.