JRPG fans have been eyeing solo developer Matthias Linda’s Chained Echoes for quite some time, and the pixel-perfect game is finally here. Deck13 Spotlight announced that the story-driven blockbuster will release digitally on his December 8th, followed by his physical release in summer 2023.
Matthias spent seven years creating Chained Echoes, an all-encompassing JRPG inspired by SNES and PSXZ era games. In it, players travel across the continent of Valandis, a country that maintains a fragile peace after centuries of war. Rumors of weapons of mass destruction threaten to spark another war, so a group of strangers must work together to prevent it.
Of course it’s just a setup. As for gameplay:
Chained Echoes are packed. It features magic, mechs, swords, boss fights, turn-based combat, an intricate story, and nearly 40 hours of content. Despite being a turn-based game, the Overdrive Combat System provides fast-paced combat and tactical depth. Creatively tune your party’s skill set to take down even the most vicious enemies like a whirlwind!
In Chained Echoes, medieval fantasy meets modern steampunk. Get ready for both sword duels and mech battles! An incredible world filled with multiple nations of otherworldly creatures, human and humanoid races, full of individual lore and cultures for players to delve into. A carefully crafted world awaits. The various environments of Wild Valandis are a true adventurer’s paradise, each with a unique look and special challenges, menacing bosses and exciting secrets!
The trailer above details all of this while highlighting the stunning pixel-based visuals Matthias created.
Chained Echoes will be available on the Nintendo eShop on December 8th for $24.99. Pre-orders are open if you’d like to get your hands on a physical copy next summer as well.First Press Games is offering a premium physical edition that includes goodies and a wide variety of collectibles.
Esoundsignal’s original soundtrack as a 2CD release will also be provided separately.
For more information on Chained Echoes, see .