Cool Boarders is among the first wave of titles for the surprising new Console Archives series. Subtitled āExciting Snowboard Game,ā I imagine this wouldāve generated some excitement had I rented it as a kid back in 1996. How does it hold up three decades later?
Even though Iāve owned a PlayStation since I was a teenager, for whatever reason, I missed out on Cool Boarders until now. Admittedly, Iām not the biggest fan of snowboarding video games (despite owning several). But considering all the sequels it spawned, Iām surprised it took me this long to play it finally. Have I had a good time doing so?
The answer isā¦yes. I can genuinely appreciate Cool Boarders for what it was, as someone with a nostalgic fondness for that era.Ā And thatās who Iād easily recommend this re-release to, PlayStation kids like me. Because, if Iām being frank, I question if this was a āmasterpieceā even thirty years ago, classic though it is.
The courses are limited and tight enough that theyāre begging for lawsuits from mangled snowboarders everywhere. Watching my racer ludicrously bounce off rocks in ways that defied any known laws of physics, I found myself asking, āAm I a snowboarder or a human pinball?ā Over time, I got into a rhythm and appreciated the gameās speed and winter scenery. Changing to the first-person view seemed to make things more manageable (at least on the Novice and Advanced courses), while adding some extra intensity that the default view lacked. Experiment and memorize to earn the best times on the local leaderboards and maximize your fun.
Perhaps the main drawback is the gameplay limitations. Racing āghost dataāĀ is enjoyable, but not nearly as fun as racing a computer or human opponent, both of which arenāt an option here. The sequels would address this lack of competition, but for now, itās mainly about stunt points and that odd focus that ends up robbing the game of some legs.
Cool Boarders is buggy, too. Donāt be surprised to get stuck in the scenery or even snowboard backwards. I get the idea behind faithful reproductions, but I wouldnāt mind the option for more gameplay polish. Still, I canāt say it doesnāt add some personality to the title. The unintentional comedy probably makes the game more memorable.
I already mentioned I found the wintery sights pleasant if dated at the seams. These are complemented by a solid selection of fitting music tracks. The sound effects are a bit weak, but I ended up muting the commentator, who is obnoxious and repetitive, both in victory and defeat. I admit this took some of the gameās flavor away, but ultimately itās more of a positive than a negative. Heāll still talk before and after each race, which can annoy, but less so.Ā
Speaking of, after each race, even the user interface for Cool Boarders seems rough, as you inexplicably either replay the last race or get booted back to the starting screen without a quick means to simply pick a new course. At least there is the means to remap the controller and Console Archivesā unique settings, such as display options, filters, wallpapers, and more. Thank you, options.
Console Archives Cool Boarders is a good re-release of a classic title, but itās best enjoyed in shorter bursts. I truly enjoyed it for the nostalgia of that era, even more than for the game specifically. You might want to wait and see whatās next in the Console Archives pipeline, depending on your tolerance level. But if you were a mid-ā90s PlayStation kid like me, āthe thrill of navigating cliffside coursesā is probably worth $11.99.
