I’m pretty excited about the Chaos Dwarf DLC coming to Total War: Warhammer 3 on April 13th, but Hammerhead (a Warhammer nerd, that is, a kind of shark). As Creative Assembly explains in their latest total war blog (opens in new tab)Chaos Dwarfs is coming with update 3.0 and a free addon called Mirror of Madness.
Mirror of Madness includes a pair of game modes that add to your battle menu. The first is The Trials of Fate, which expands on Warhammer 3’s survival battles to create a mini-him campaign in which you play the time-traveling Demon Prince of Tzeentch. From Warhammer history he must survive four battles and defeat his Kairos Fateweaver, the faction leader of Tzeentch.
A sort of wave defense mode where you hold capture points against endless enemies that get stronger the longer the fight goes on. You can get “unique spells and abilities”, and holding that capture point gives you forbidden knowledge that upgrades those spells and abilities… Chaos. “If you do well in The Trials of Fate, you’ll get a new Tzeentchian Daemon that you can bolt to his DIY legendary lords you’ve designed when playing his Daemon Prince in the Realm of Chaos or Immortal Empires campaigns.” The parts are unlocked.
The second half of Mirror of Madness is The Infinite Portal. This will be familiar to those who remember Total War: Warhammer 2’s Skaven-themed Lab mode. This is an experimental sandbox where you can tweak settings and play resized one-off battles of him. Lords and monsters, increased clash force and damage, more blood, less gravity, and other options that allow for extra chaotic clashes.
Mirror of Madness is a collaboration with Intel as well as the lab, where your rig’s abilities are tested, much like the lab where pushing a slider past a certain point turns into a CPU boss fight. As Creative Assembly warns, “As you increase The Infinite Portal’s more intensive settings (such as entity scale and unit size), you may notice a decrease in performance, depending on the capabilities of your PC. ”
Here are all the options you can access in The Infinite Portal:
- Unit Size: Increases the number of soldiers per unit and their health
- Damage: Increases damage dealt by attacks, magic, etc.
- Impact Power: Increases impact impact, attack power, and explosive power, blowing units away.
- Leadership: Boosts base morale
- Winds of Magic: Increases the availability of Winds of Magic for casting spells.
- Explosion: Increases the size of explosion and vortex spells, improving their radius and explosion speed
- Vitality Cost Reduction: Increases the amount of time units stay fresh, lowering the fatigue cost of actions.
- Reload Time: Reduces the time it takes to reload ranged weapons
- Ammo: Increases total number of shots per ranged unit
- Projectile Penetration: Increases the distance projectiles can travel through enemies.
- Gravity: Reduces the effects of gravity on units knocked into the air
- Ability Range: Increases the effective range of abilities
- Ability Recharge: Reduces ability recharge time
- Recharge Duration: Extends the recharge bonus duration
- Entity Scale: Increase or decrease the size of single unit entities such as lords and monsters.
- Blood Volume: Increases or decreases the amount of blood emitted by the entity.
It looks like Warhammer 3 will also get the right size patch when the Mirror of Madness and Forge of the Chaos Dwarfs DLCs arrive with Update 3.0 on April 13. Creative Assembly concludes their latest blog post with the following: says so. lots of words. More like UPDATE THREE POINT WHOA amirite? ”