All of us at Turn 10 Studios can’t wait for players to experience a generational leap in fidelity, immersion and realism. forza motorsport Released this year. As the team is busy building his most technically advanced and serious racing game to date, we are proud to have achieved one of his goals. forza motorsport The most accessible game ever.
There are some accessibility features we’re looking forward to, and each one is important, but on behalf of the team at Turn 10, we’re happy to share more details about some of the new and innovative features that will enable more people to play. think. .
blind driving assist
Blind Driving Assists (BDA) is a set of features built for blind or partially sighted players. After years of research and feedback, we’ve spent the past two years building features with direct feedback from accessibility consultants and blind-her gamers. Brandon Cole others in the gaming and disability community. Throughout our development, blind and partially sighted players like Brandon have provided invaluable real-time feedback to help us create and improve various blind driving aids.
Blind Driving Assist works by providing a series of auxiliary audio cues designed to help low/no vision players navigate Forza Motorsport’s tracks. This feature set was driven by Turn 10’s audio team and built in close collaboration with the accessibility team throughout development. Players can hear detailed descriptions and previews of each audio cue they encounter on a track from within the accessibility menu. Once the player understands the various audible information, what they represent, and how they interact, they can head over to the track and try out the features.
Blind Driving Assist also provides audio information about your position and orientation on the track, turn approach and progress, and information about your car such as how much deceleration you need to decelerate and when to shift (if you’re playing with a manual transmission) . more.
It was important to the whole team that Blind Driving Assist works as a set of features rather than a mode.I want blind players to experience forza motorsport By providing audible information that allows them to make their own driving decisions, as intended. Because of this, Brandon is the first to tell the blind and low vision community that this feature is not a “pick up and play”. There is a learning curve while discovering how to rely on audio cues to drive. Once players get used to it, I think it will be a game changer. We will be sharing more information for the community as we get closer to launch.
One-touch operation
another innovation forza motorsport It is the ability to compete with the amount and combination of inputs required. To develop this feature, the team worked with Xbox User Research at various stages during development to involve players with various motor and stamina impairments. Built for players who have trouble pressing multiple buttons at once, gripping a controller, or maintaining button pressure, these features provide a deeper level of car control customization than ever before. make it possible. From basics like automatic shifting, to enhanced steering and braking his assists, to all-new throttle and pit him entry his assists, you can create an experience that suits you and play your way.
screen narration
What we are excited to offer players is a screen narration solution that can be tailored to their individual preferences and information needs to help them navigate and play the game. In addition to the volume, pitch and speed controls that make up the base of the system, there is the ability to choose the narrator’s voice.
In the spirit of offering true customization, there are several all-new settings that let you control Screen Narrator and its verbosity, such as reading list position, navigation keywords, and button hints. This helps eliminate information overload and allows players to adjust as needed as they become more familiar with the game.
most accessible Forza Motorsportt ever
accessibility features forza motorsport don’t stop there. Here’s a partial list of the many great accessibility features coming to . forza motorsport.
Function description
- blind driving assist: Blind players can use informational audio content during gameplay to navigate tracks, improve lap times, and complete races. Players can enable each set of cues individually and adjust the pitch and volume to suit their needs.
- One-touch operation: Players have the option to select their own combination of enabling brake, steering, and throttle assist to reduce the number of simultaneous inputs required. These driving assists allow users to customize their driving experience and play with as many assists as they like.
- Screen narrator: The player can receive information conveyed through the UI by the narrator to help navigate menus. Additionally, players have the option to customize the narration system, providing new flexibility in choosing what information is conveyed.
- Dynamic Audio Description: Players can take advantage of in-game cinematics that include custom audio descriptions that change based on the time of day and weather conditions.
- Text-to-speech/speech-to-speech: Players can take advantage of these options to participate in multiplayer voice chat, use text-to-speech to send synthesized speech to other players, and view incoming communications from other players in text format. .
- UI colorblind mode: Tritanopia, dichromacy, or dichromacy players can change certain colors in the UI theme to easily distinguish between UI information and focus state as needed.
- Color blind filters in the world: Tritanopia, dichromacy, or bichromacy players can add filters to the rendering of 3D objects such as trucks, cars, drivers, and in-game cinematics to help distinguish color information as needed. can.
- Controller remapping: Gameplay controls can be remapped via settings, adding flexibility to a player’s desired control scheme.
- subtitles: Players can enable subtitles, adjust subtitle font size and subtitle background opacity.
- Audio customization settings: Players can individually customize the volume of sounds in different groups to create their preferred audio experience.
- Opponent Difficulty: Players can customize the driving level of their opponents when racing with AI.
- Text scaling: Players can adjust menu text for different scaling options. His HUD in-game also supports resizing.
- Contrast: Players can increase the contrast of UI and HUD elements from the default to various additional tiers, each offering a higher contrast ratio to improve readability.
- Background movement: Players can disable moving backgrounds to make menus easier to read and navigate.
Our work on Turn 10 accessibility is ongoing. We are always listening to our players and striving to create features that allow more players to play the games they love.We’re very proud of the work being done to bring the experience to more players than ever before. Forza Motorsport.
forza motorsport is coming to Xbox Game Pass, Xbox Series X|S consoles, Windows PC and Steam, and Cloud Gaming (Beta) this year. Stay tuned for details!