Help build a colony on Mars by designing a remote-controlled rover to move supplies from point A to point B. Time in 2023.
saw it for the first time last year (opens in new tab)when developer Ian MacLarty’s Shape Shop started posting an ongoing little tease of a silly robot falling off a cliff. Now they’ve released the full gameplay. trailer. (opens in new tab)
The basic loop of Mars First Logistics is finding a new job, getting a rover that can take it, and trekking to your destination. Sometimes you don’t have a rover available to work on a new cargo, so you have to go to the editor and bash together something that can do the job.
Use parts you’ve unlocked or use previously earned credits to unlock new parts needed to transport odd lengths of pipe. When you build it, you’re actually changing the outpost, introducing new technology, and developing Mars.
This should make for a cool change of pace compared to other logistics games like Snowrunner, where changes that actually change the map and what’s on it are pretty rare. As you help make it happen, you’ll unlock new parts and new missions, each taking you through increasingly complex terrain and tricky cargo.
It also has a Kerbal Space Program tinge to it, which encourages very pragmatic designs and pushes the building and physics engine to the maximum limits. The game description, among other things, mentions a rocket engine for crafting, so you know you can go full Evel Knieval in all these Mars canyons.
What’s really cool about it? You can bring your friends along. The ability to double up for odd jobs adds the potential for certain… confusion.
discoverable Mars First Logistics on Steam. (opens in new tab)