When version 1.0 of Final Fantasy XIV was first released, it was a disaster for Square Enix, and the company’s CEO at the time, Yoichi Wada, felt he had tarnished Final Fantasy’s name and had to publicly apologize. I had to. He needs a certain Yoshi P to revitalize his sluggish MMORPG and save FFXIV.
Final Fantasy XI struggled at first, but Square and his team used patches to get FFXI ready for players to enjoy, and ultimately turned out to be a hugely successful game for the company. But after the incredible success of World of Warcraft, Square sought a true competitor and set out to create a new MMORPG of his own in the form of Final Fantasy XIV.
However, in FFXIV version 1.0, many team members were inexperienced with MMOs in general and overly relied on upcoming patches to gain fans.
Instead of withdrawing from the game entirely, Square appointed Naoki Yoshida as the person in charge of FFXIV, updating FFXIV to a state where it was fun to play, and at the same time working on the development of version 2.0 “New Realm” built from scratch. , and essentially an all-new game that wins the trust of fans and updates the good name of Final Fantasy. Dave Klein breaks down this story in its entirety and explains how Final Fantasy XIV itself was saved.
