Hello everyone, this is Sandro, a game designer at Digital Kingdom.I want to take a moment today to talk a little bit about how we made the game. sword And what we’ve learned to take the concept of avoidance to a whole new level…buckle up!
Start here, first idea sword It’s from our artist, Ben. He wanted to make a game like the chase scene in the James Bond movie. Players should feel the tension of being chased by enemies without the option to shoot them back. Make it so intense that you can hold your breath and feel the water on your face! After 4 years, we are proud to introduce you sword, a roguelike with no shooting and lots of water. The game is all about using skill and precision to dodge enemy fire, as well as tricking enemies into eliminating each other.
to understand swordthink about into the violation mixed with wipe outYou can find tactical gameplay and roguelike structure Into the Bleach at the speed of wipe outWe designed the game so that each run presents a different challenge than the previous one. The game may start with simple enemies, but as you increase your high score you unlock new features. These include the weather, the Swordship’s active powers, new enemies that attack with fire and electricity, and other surprises that expand the range of possibilities.
one of the key features of sword It’s the distribution system. In the game, you play as a future Robin Hood. You have to steal containers from the rich and give them to the poor. It’s important for us to make players feel like they’re losing something by giving. At the end of each level, you must choose whether to keep the container to gain extra lives and upgrades, or give it points. Keeping them for yourself increases your chances of completing the game. Handing them out increases your chances of reaching the top of the leaderboard. what would you choose?
When sword We want to provide a difficult but fair experience. Of course, the game won’t do you any favors, but it will always reward you for your commitment.
We hope you enjoy the game as much as we did when we made it. See you on the leaderboard!
sword
Thunderful Publishing
☆☆☆☆☆
1
★★★★★
$19.99
Swordship is a futuristic lightning-fast dodge-up that flips the traditional arcade shooter script upside down. Dodge, weave, and dive through an onslaught of enemies that try to tear apart your sword, and turn both the tide of battle and your enemies into yourself. Make split-second decisions in this addictive roguelike action to deliver a glorious victory over tyranny and injustice, become a symbol of hope for the Banished, or sink your nameless hero to the bottom of the sea. I am pressed. With an adrenaline-pumping futuristic modern classic soundtrack, the game transports you into a bleak water future. Features: Guns are cool, but evasion is the best weapon: The mobility of the swordship allows you to outsmart your enemies by tactically positioning and dodging enemy fire Ship Abilities: Power Boost Collect components and experiment with different playstyles on your run Risk/reward upgrades: Bank stolen containers to boost your score significantly, or play safe and passive upgrades that fit your playstyle Choose to add or ship Weather: After global warming master different weather conditions to complete randomly generated levels. Humanity has taken refuge in his three giant underwater cities at the bottom of the ocean. Those displaced from cities can barely survive on burned land due to lack of space. Meanwhile, large cities exchange millions of containers full of goods every day. On the orders of super-fast boats, several inhabitants of the underwater city began stealing these valuable containers and delivering them to the exiled.