I can’t wait to return to the wonderful fantasy world of Polyark with my mouse friend Quill. Moss was a game we really liked when it launched in 2018, and it’s even better here. His sequel, Book II, remains an excellent title, but Moss’s Redwall-esque world and environments are as lovely as ever. PSVR2.
One of our gripes with the original was its short running time and unsatisfying conclusion. That’s still the case here, but the inclusion of the “Twilight Garden” expansion could alleviate some of these issues. A unique combination of platforms is paired with you as a ‘leader’, making a positive impact around the world.
Both are powerful on their own, but the gameplay really shines when used together. Using it to control Quill felt great, but I found it cumbersome to use the motion controls to interact with the environment, especially when I had to stay in range of the PS camera. The PSVR2 Sense Controller easily solves this problem, greatly improving tracking and allowing you to affect multiple things in your environment at once.
Art direction was another strong aspect at launch. The upgraded version here makes things feel even more alive, especially with the lighting offering greater nuance. Draw distance has also been noticeably improved, making environments feel more realistic and detailed as you peek into corners and discover the secrets of the game’s unique diorama approach to level design.
Instead of rotating the camera, you’ll see a static area for both Quill and yourself to navigate. Just like the controls, removing the PS camera shackle makes exploration more satisfying and easier. No more worrying about moving your head too far and messing up your image. So the experience is much more stable.
Throw in the melt-in-your-mouth cuteness of ASL-proficient Quill, Jason Graves’ career-best soundtrack, and an emotionally resonant narrative, and Polyarc’s upgrade is a reminder of why Moss was one of them. exists to let PS VR Must play.