Many Overwatch 2 players weren’t happy with the sequel’s new ranked mode, and Blizzard is starting to agree.new blog post (opens in new tab) Overwatch 2’s game director Aaron Keller has said there are a few upcoming improvements to the competitive mode, including “clarifying” what rank means, meant to address recent player frustrations. He said it would take place over the course of a month.
Confusion over accuracy of ranking hierarchy in Overwatch 2 (opens in new tab) (a skill category that ranges from Bronze to Platinum and peaks in the “Top 500”) has been pushing players to the wall since Season 1.Some have reported frustrating levels perceived contradiction (opens in new tab) Teammate and opponent skill levels are a particularly difficult metric to track, as Overwatch 2 actually hides a player’s “true” MMR. The Skill Division displayed is completely separate from his invisible MMR number, which Overwatch 2 actually uses to match you with players with the same skill.
As a result, it’s not uncommon to find yourself playing against players who look much higher or lower than you. In theory, these players actually have invisible MMR levels similar to yours, but even Blizzard seems to agree that this is an unnecessarily blunt method.
“The new ranked mode was poorly understood,” Keller wrote. Citing his experience playing against players whose display ranks did not match their actual skill, Keller said this created a “negative impression of matchmakers” even when technically they were doing the job. said.
“We have implemented some changes to S3 and will be implementing more changes to S4, with the aim of making the system more clear. More details on the short-term changes and long-term vision will be announced soon. It is scheduled to be done.”
What these changes look like varies, but it’s probably wise to think small. Earlier this month, Overwatch 2 executive his producer Jared Neuss explained: tweet reply (opens in new tab) We have no plans to revert to Overwatch 1’s ranking system, which used a numerical skill rating system and medal ranks. is needed.”
In the short term, the “improvements” could be as simple as improving the in-game information pages that analyze the difference between rank and MMR. If you ask me, it sounds like a bigger adjustment is needed.
The public skill tier should always at least roughly represent where it lands on the true MMR equation. We need wiggle room to allow us to move ranks more often and toss out anyone trying to game the system. Otherwise what’s the point of having a rank at this point a theoretical diamond overwatch 2 player could actually be grandmaster or platinum his player skill his level The fact that there is is quite the opposite. The whole concept of ranked mode is cheesy, turning what was meant to symbolize skills into arbitrary numbers that increment and decrement from time to time.
Overwatch 2 Season 3 is set to launch in early February.