Xbox boss Phil Spencer also challenged the idea that if you make a great game, everything will turn around in a new interview.
In a new interview, Phil Spencer talks about being “#3 in the console market” and reflects on how Microsoft “lost the worst generation to lose.”
Phil Spencer of the Xbox ecosystem
In the “Simple Questions” portion of episode 137 of Kinda Funny Xcast, Spencer first laid out his vision for the Xbox team’s players, and then addressed some suggested ideas on how Xbox could “win the console race”. He said: It’s not in the business of beating Sony or Nintendo. There’s no really great solution or win for us. We’re number three in the console market and the top two players are as strong as they are, and in some cases, the deals and other If we have a very individual focus on doing things like that, it makes it harder for us to be Xbox. Team, it’s up to us—no one else. ”
Spencer continued, “I see comments that if we make great games, everything will turn around. It’s not true that if we make great games, all of a sudden the console share shifts.” lost the worst generation to lose in the Xbox One generation, everybody was building a digital library of games, so when you go to Xbox and you’re building games, you want the Xbox community to feel It’s great, but I don’t think the idea that if you focus more on great games on consoles, you can somehow win the race for consoles, doesn’t apply to most people’s reality.”
He points out that most people looking to buy a console “are already in one of the three ecosystems.” Their digital library is there. This is the first generation where the big game they were playing was the last game available. When you think of gen, Fortinte or Roblox or Minecraft, the continuity from generation to generation is very strong. Every new generation was a blank slate and could switch console-wide sharing — that’s not the world we’re in today.” Redfall reception pressures Starfield to bring Xbox in 2023 In sharing his thoughts on how to put the , noted that no matter how good Starfield proved, shifting console share would not be enough, stating, “There’s no world where Starfield is 11/10 and people start selling PS5s. It doesn’t happen.”
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