Prince of Persia: The Lost Crown kicked off summer game festival With a surprise trailer (although The soundtrack leaked just before the show). However, many were surprised by this entry, as this 2.5D exploratory action platformer of his is a bit different from his 3D Prince of Persia game. However, Prince of Persia creator Jordan his Mr. Meckner is not such a person and has expressed his support for this game.
‘Prince of Persia’ creators are looking forward to ‘Lost Crown’
Mechner posted the following thoughts his blog. Mechner said he didn’t write the game or “played a direct role” in its development, but explained that he was “enthusiastically awaiting” its release. He praised the Montpellier team leading the Crown.
“Ubisoft’s storied Montpellier studio and ‘French Touch’ were a big part of what drew me in in 2001 and 2017 when we first joined forces to reboot Prince of Persia (The Sands of Time). says Mechner. “Many people from Montpellier also work in Montreal, including some of the best I have had the opportunity to work with.
“I have seen their dedication and love for POP up close. We have immersed ourselves in Persian mythology and gameplay together in past projects. It is no coincidence that we finally solve the challenge of reinventing POP for
This came amid mass protests best represented by the dislike of the trailer on YouTube. Channels on the official Ubisoft channel currently have around 5,300 likes and 20,000 dislikes. Videos on PlayStation’s YouTube channel have received approximately 5,900 likes and 17,000 likes. That general pattern is consistent with other versions of trailers from IGN, GameSpot, and GameTrailers (although Nintendo’s channel trailer is split roughly in the middle). This sentiment is driven by the absence of more traditional Prince of Persia games and the troubled development of the Sands of Time remake.
But Mechner reaffirmed his support for the studio, saying he’s been following the team’s efforts for years.
“I know the talented POP team at Ubisoft Montpellier very well. I couldn’t be more excited,” Mechner said. “This is the ‘Prince of Persia’ game I wanted.”
Mechner has only spoken lightly about a Prince of Persia match in the past. Year 2005“I’m not a fan,” he said, of the edgy Warrior Within, which amplified the violence and angst. But he said he was “glad” that Warrior Within’s sequel, The Two Thrones, is back to being a fun game for both kids and adults.

The Summer Game Fest featured two hours of game reveals and trailers. There’s a lot to remember, so here…
Mechner is best known for producing the original Prince of Persia in 1989 and the sequel in 1993. This was about ten years before Ubisoft released Prince of Persia: The Sands of Time, which, like Lost Crown, was visually unlike anything before it. Mechner has been a creative consultant, designer, and screenwriter on significant titles in 2003, but did not play a significant role in the games that followed. But he also wrote two Prince of Persia graphic his novels and the first draft of the story for the 2010 Jake Gyllenhaal-directed film.
