![Kingdom of Zelda's Tears Great Plateau](https://images.nintendolife.com/3b4e61f5c8ac6/zelda-tears-of-the-kingdom-great-plateau.900x.jpg)
The Soapbox feature allows individual writers and contributors to voice their opinions on hot topics and random content of interest. todayJim claims that Breath of the Wild’s starting area is also great in Tears of the Kingdom…
The Legend of Zelda: Kingdom of Tears has many wonderful locations that you can visit again. Diving from the Sky Islands was a surefire way to pick out pins like Brightbloom seeds, and my map looked like the cover of a sticker-covered teenager’s school notebook.Luckily quite a few of these locations were crossed off the list after getting the local phenomenon quest from Pula after just a few minutes on the ground, but one area was one that I really liked. TRUE I wanted to go back to the 100-year-old waterbed of the link that remained on my list.
Commonly known as the Great Plateau (if you want it to be) TRUE Loud), this starting area of Breath of the Wild is highly regarded and considered something of a master class for tutorials like World 1-1. I don’t need to explain how awesome this area of BOTW was. Because there are about 300 video essays on YouTube that explain exactly that. But what I have to break my heart about is how nice it is to return to these areas. A stepping stone in Tears of the Kingdom.
However, before entering the area with a paraglider, it would be better to prepare some warnings. I loved going back to the Great Plateau in Tears of the Kingdom, so I plan on doing more on that. So if you haven’t had a chance to climb the first wall again yet, I suggest you do so before reading this article. yes, spoilers ahead.
![Kingdom of Zelda's Tears Great Plateau](https://images.nintendolife.com/2f781407a9296/zelda-tears-of-the-kingdom-great-plateau.900x.jpg)
To be honest, I soon forgot where the Great Plateau was. It wasn’t my fast travel point for BOTW or Tears of the Kingdom. a bit There were various ground-level maps spread out in front of me, and there weren’t that many shrines unlocked at the time, so it took me a while to find them. But after 30 minutes of him filming Link from the Hyrule Field Skyview Tower and turning the camera 360 degrees desperately to see what rang the bell (what to say? It’s been a long time), I arrived at its destination and departed. It tours all my favorite spots like a father taking his child to where he grew up.
I was pleasantly surprised at how peaceful the Great Plateau was.
What immediately surprised me was that nothing was happening here.obviously there was some things I happen to get into it, but compared to the rest of the map up until then (which was full of monsters, koroks, and weird guys with unbalanced signs), the Great Plateau was It felt a little quieter. And it was lovely.
Bokoblins, members of the Yiga clan, and more suspicious stones to pick up (Yahaha!) but the whole area feels a bit remote and perfect for walking around and doing a little sightseeing.
Of course, go straight to the Shrine of Resurrection. Even though it’s a shell of my former self, it’s allowed and inspired me to replay the beginning of BOTW again – which is always fun – and Peek a little deeper into the cave and you’ll find some hidden goodies. No, I won’t go into too much detail here, but let’s just say it took a small breath to realize there was more to that starting hole than I had previously known.
Then there was a short tour around the still-cold Mt. Hylia before heading to the Temple of OG Time, the grandfather of them all. Although they did not do the repair work I wanted (Is it true that there are no multi-storey car parks yet? Zonai device builds need one more than ever), this is the area that brings me the most joy and one of my favorite side quests in the game so far.
Again, no need to say more about it here, but if you haven’t made a trip there yet, it’s definitely a place to remember. eye Out (or four eyes, fufu).
Setting aside this wonderful side adventure, however, I was pleasantly surprised at how peaceful the Great Plateau was. For Tears of the Kingdom, we wanted to change the original map as much as possible so that exploration felt fresh and new. This was nice to see in things like Kakariko Village and Tarrytown, but with newer additions like Lookout Landing, how delightful it was to see what was (for the most part) left untouched. I didn’t know what to bring. .
I came back to the area older, wiser and with some new abilities, which made the journey even more interesting.
Yes, the Great Plateau has strange new structures and the occasional weary Korok waiting to be blown into the sky, but by leaving the area largely pristine, Nintendo hopes I gave us a chance to recall and hit. Take a walk down memory lane.
The landscape I once knew had been preserved (except for a few large cracks in the ground), so returning to the Great Plateau felt strangely like coming home. Despite Tears of the Kingdom’s similarities to Breath of the Wild, surprisingly, the game feels new at nearly every turn. This is great, and I love the feeling of being lost again in this vast expanse of Hyrule, but what I missed before heading back to the Great Plateau was definitely the feeling of knowing exactly where I was.
![Kingdom of Zelda's Tears Great Plateau](https://images.nintendolife.com/b7cb973adad53/zelda-tears-of-the-kingdom-great-plateau.900x.jpg)
I came back to the area older, wiser and with some new abilities, which made the journey even more interesting. This is a very nice sequel. It’s certainly changed enough to make you realize you’re playing a different game, but it still delivers that nostalgic moment that puts a smile on your face. When you can see an area you know well in a whole new light.
Change is great, but I’m glad some places stay the same. In fact, it turns out that old maps can be taught new tricks.