If it’s post-apocalypse fun?
Not the apocalypse itself, but then survivors emerged and things were mostly okay, but we had to rediscover technology while eating potatoes until something better was found?
welcome to before leavinga city-building game that promises to be ‘calm’ and ‘relaxing’, while the current version contains several game-breaking bugs.
yes! Galactic Civilization Collapses! Many years ago! The game starts here. A band of good-hearted Meeples emerges from their refuge to discover and rediscover islands, islands, planets and planets left to explore.
If you are familiar with city building and 4x games, you will understand. before leaving; gather resources, expand your knowledge, and build tech trees so you can explore more and more and more and more.
The game is a fun and colorful style based on a hexagonal map.remind of Settlers of Catanespecially in the way your citizens (more like Fisher-Price playpeople than anything else) run around hexes, go to jobs, and gather resources.
No other civilization is violent. Your only obstacles are pollution and keeping people happy with food, drink, and entertainment. I can not do it). The problem of happiness becomes a problem as the population grows. It’s not enough to meet their basic needs, they want luxury goods and musicians.
If you don’t keep your employees happy, they will work slower, creating a vicious cycle where workers don’t produce basic commodities (iron, stone, raw crops) fast enough to turn them into whatever you want. Start (new building). This makes them increasingly unhappy until the game slowly slows down.
Another obstacle is that every planet is divided into several islands (you need to build ships to explore and colonize them) and every island produces all kinds of resources. It’s not that I’m there. You need sand to make glass, so you need to find a deserted island. Of course, there is almost no space to grow crops.
That’s the next level of gameplay: trade (make sure every island has what it needs, even if you can’t craft it). You can also set up your system with multiple routes to reduce pollution. For example, you can harvest ore on one island, ship it to an island that already can smelt iron, and ship iron ingots to an island that needs steel. Repair the spaceship.
Yes Yes, spacecraftBecause once you get the feel of the game, 1 It’s time to start the process all over again by exploring the solar system and setting up colonies on new worlds. This will allow us to discover even more new technologies and, of course, set up interplanetary transport. Somehow the game keeps this system manageable and mostly fun, transferring research and resources to keep the little star system happy.
And… you see why things fell apart in the first place. No spoilers, but I had a lot of fun discovering for myself that despite being “non-violent,” before leaving Its sleeve holds some terrible secrets. But these are also strangely weird and fun.
i loved this game Until I didn’t.
Here’s the problem. In the Switch version, game ending bugs are occurring repeatedly. Having done the port, he reached out to Team17 and got some temporarily helpful advice (clearing the Switch’s data cache), but the bug kept coming back and eventually he waited 10 minutes His game save file did not load.
I hope Team17 will issue a patch to fix these issues. When I was at peak build, the seeming buildup of problems late in the game only made it more frustrating.
But before I gave up in frustration, it was a joy to see my civilization grow and expand in a relatively low-stress campaign to help people survive and be happy. I hope there is.