Pokemon Scarlet and Violet are mixed bags. It is clear where the corners were cut. But it’s great at catering to lifelong fans while being a kid’s take on old-school Pokemon with a new take on his adventures.
Gameplay has two new features. “Let’s Go!” This feature commands one of the girlfriends in the party to independently explore, collect items, and auto-battle wild Pokémon. It gives slightly less experience than normal combat, but it does require tedious work when you need to level up.
The other is terastirizing. All Pokémon have a Terratype, which can be (but isn’t always) the same as one of the original types. Terastirization triggers in combat utilize Type Change. It’s not particularly well utilized in gameplay. The gym leader he terastirizes one pokemon, but it always depends on its signature type. However, there is a lot of potential for exciting twists on competitive play.
Pokémon Scarlet and Violet is an open world with a wide variety of outcomes. You are a freshman at school. With the help of your classmates and teacher, you embark on an independent school trip to Pardea.
Your adventure has three story options. The characters claim your journey is your choice, but all three are necessary to unlock the climax of the overarching plot.
Gym Challenge is like any other Pokemon game. There are eight of his gyms that specialize in different types. Defeating them earns you badges. Earning all eight will qualify you to challenge the Elite Four and earn the Champion rank.
This generation adds tasks to complete before challenging each gym. These mini-games take the form of puzzles, quizzes and hide-and-seek. Some resort to fighting with gym trainers. So the idea could have been better developed in some places, especially since this feature has been around in some form for generations.
Unlike other generations, there is no set order for fighting in the Gym. However, the level of the gym leader’s Pokemon betrays expectations. At the start of your journey, you choose the direction you want to move, and one of them will take you to a gym with Pokémon below level 20. A series of dialogue about how you are doomed from a gym leader who uses a Pokemon that is 50 levels below him if you don’t go back to the other before exploring further.
This is unfortunate because your rival Nemona seems to be rooting for you and fighting in each town, and her Pokémon are tuned to be a reasonable match for you.it’s not as used as it could have been.
During that time, you’ll also challenge Teamsters, a group of troublemakers known for skipping class and causing chaos around school. , fights similar to the gym leader and incorporates more types of challenges into the game.
Gameplay is not that exciting. Each camp has a battle at the gate. This is followed by an auto-battle where you use three Pokémon to battle waves of Teamster enemies, and you have to kill 30 Pokémon in ten minutes, but it doesn’t take long. It feels like a big step up from the mysterious labyrinth that the previous team of villains lurked in. As you explore the camp and find clues and conversations from defeated Trainers to piece together the story, it becomes more engaging. .
Defeat squad bosses, they’ll step down as leaders, and you’ll learn their backstories. This plotline is about bullying, friendships, and how easily the best intentions can be distorted. It contains important messages that both children and adults can relate to. It feels real, based on my personal experience of being a lonely child in a complicated world. It’s a pity that the tempo is good, the expression is good, and the overwhelming action disappoints.
The final arc follows Arven in his quest to defeat five Titan Pokémon to find Herba Mystica. This is one of the healthiest stories in the history of the series, centered around the bond between a Trainer and a Pokémon, and his It is made worse by Arven’s heartbreak for his negligent parent, the professor.
Titan Pokémon are easy bosses. After finding them and fighting them once on your own, you’ll have to battle one of Arven’s team again in a double battle. Locked.
After completing the three stories, you and your friends will be summoned to help the professor in the Great Crater of Pardea. poses a threat.
The stories are elegantly put together. Arven’s revelation makes his childhood even more heartbreaking, especially. It becomes a holistic tale of love and loss, friendship and family, ambition and corruption. Importantly, depth is handled in a way that children can absorb, potentially giving them the tools to understand and articulate the difficulties they may be experiencing on their own.
It’s a shame that technical issues ruined this beautiful story. Game is slow. The riding mechanics are clunky. Bad rendering. None of these issues are game-breaking, but they pile up and are extremely frustrating.
All the issues with this game could have easily been fixed with the time and resources the studio had at their disposal. A more sustainable release schedule could have avoided the problem, but unless the driving force behind these games is profit and not pride in a quality finished product, these bugs are a nuisance. I think it will continue to be that common.
All in all, I love this game. I love the new Pokémon designs, I love the details that pay homage to older games, and I love the way the storylines are interwoven to create a profound whole. But if the ideas underlying it were better executed, less rushed, and just the right amount of time and attention put into it to make sure it fulfilled its potential, I would much prefer it.