Atari 50: The Anniversary Celebration bundles over 100 games. Gold is his 50th anniversary tradition. The answer is yes.
I teased the compliments coming, so I have to clarify that Atari was a big part of my childhood. Absolutely, and I freely admit it. That said, even if you approach this collection with curiosity or history in mind, $39.99 is a steal for what’s on offer here.
Given the sheer number of games, the highlights should be carefully selected. This means skipping the 2600 and 5200 games. Atari Flashback Classics collection. You’ve definitely played many (most) of these, as they’re easy to get. Given that many people age poorly, let’s skip to the main draw.
The 7800 never stood a chance against the NES of the late ’80s and early ’90s, but it does mix in some solid games and redundant offerings like Dark Chambers and cult classic Ninja Golf. Plus, that version of Centipede with four skill levels and co-op play is A-1. However, that game also leads to a refreshing and candid admission in-game. In other words, ports of old arcade games had limited success in competing in the market at the time.
While the Game Boy destroyed all handheld competition in the 1990s, the Lynx was a powerful system far ahead of its time. Sadly, there are only five games that represent it, so you can’t get a proper taste of it. This is only a small part of that library, and there are some omissions that give me headaches (military bird). But the challenging platformer Scrapyard Dog is better than the 7800. Turbo Sub (a port of an obscure arcade game) is a nifty showcase for the power of the system. And never mind that there are already four different versions of Asteroids and Missile Command in this collection. The rare “Super” Lynx Kart (Atari’s final release for handhelds) features a great update to the arcade classic.
Nine Atari Jaguar games are here, reflecting how complex the console’s library was. Despite sharing my name, Crescent Galaxy’s Trevor McFur is subpar and, at best, a launch his shooter that didn’t do the system any favors. Ruiner Pinball is your average pinball title. Fight for Life was not noteworthy and had little to write about its gameplay.Fun fact, the game disappointed me so A long time ago, I gave a cartridge to a friend. As Atari’s last Jag release, it launched a poorly selling (only 125,000) system.
However, there are some jug gems here. An ambitious pack-in, Cybermorph has taken me a long time to grow up, but it’s quite the shooter/explorer with depth. So stick with it and ‘learn to fly’. Let’s hope the sequel Battlemorph (Jag CD) comes out as a future DLC, ignoring the “CD-quality cyber techno soundtrack” that was said.
1994 saw the world-famous Jugg game from Tempest 2000. I prefer this version over Tempest 4000 because of the AI droid implementation and multiplayer. 1994 also saw the release of Club Drive, a game that no one loves but me. “Objectively” it may be a fake game, but it’s a purely enjoyable game that I love. I don’t blame you for calling it super silly, glitchy, or worse. It failed, but it failed with style.
Last but certainly not least are a handful of reimagined games. But I always look forward to Breakout and Yars Revenge, and these enhanced versions with updated visuals and music are just a few of the interesting offerings.
I must warn you that many of these games have poor default control settings for some odd reason. Indeed, many post-2600 games had their own control settings. However, take a few minutes at the start of each title to review the default settings and remap them to something more comfortable and sensible.
When you’re not playing, you can peruse a timeline that shows Atari’s history from its arcade and 2600 highs, through the PC era, to the end of Atari as we knew it in the mid-’90s. There are tons of cool capital C videos for gaming history buffs to eat. I learned a lot.
Earlier when we discussed the 7800, I mentioned that I appreciated this editorial candor. Your timeline is full of this. Poor design of Atari’s pinball machine in the late 70’s. Acknowledging his battle with Intellivision, which was technologically advanced in the early ’80s, he fumbled with 5200 backwards compatibility and analog controllers shortly after. crash. Highs and lows for that PC line.
What I appreciate most (as a Jag owner in the 90’s) is the perception that the 64-bit power claim is clever. No, Jag didn’t really provide a “true” 64-bit experience. It was overpromised but underdelivered. But now it’s more popular than it was in the retail days and even the people who worked on this don’t quite understand if this compilation is going to have his DLC we’re going to have to focus on the Jag (and Lynx) games .
The worst reminder is that Activision’s developers were underpaid but didn’t get credit for their work. So we have to continue to suffer their absence, which makes this compilation imperfect.
Those looking for a more modern touch should know that leaderboards and multiplayer are local-only and limited to the game they were originally in. At least, you can always save. This is useful for meaty titles or titles that spike in difficulty.
It should be repeated here to emphasize the value. Take games like Jaguar’s Atari Karts. It’s an okay title with subpar collision detection in the SNES’s Super Mario Kart stereotype. Original carts cost hundreds of dollars. It’s not just expensive or rare games. At $39.99, this collection is a steal, especially as a physical copy.
Whether you’re looking for a nostalgic kick, want to check out rare titles, or want to bone up on games from a bygone era, Atari 50: The Anniversary Celebration has you covered. Some strange omissions that look like kakarasu make you wonder. There are also many games that are redundant and “once is enough”. But rare gems are worth finding, regenerating, and regenerating.
