Rumors blaming Sony Callisto protocol performance issues It was squashed by the game’s director, Glenn Schofield. Hoping to clear up any confusion regarding the matter, he sent out a tweet stating that Sony was only working with Striking Distance Studios on the game’s motion capture and was not involved in any “additional work.”
How Rumors Started That Sony Was Causing Callisto Protocol Performance Issues
We can’t keep track of all rumors online, but we need to clear this up. There is a Sony person in the credits. They didn’t do any additional work on the game. I hope this clears up any confusion.
— Glen A. Schofield (@GlenSchofield) December 9, 2022
The sources of these rumors come from multiple places. The first is the end credits of the Callisto Protocol. Lyceteralists 150 Sony employees from PlayStation Studios Visual Arts.Next, a comprehensive technical review of The Callisto Protocol digital foundry The PS5 version of the game was found to be better than the Xbox series port, with the PC version experiencing an “incredibly bad” stuttering issue on launch.
Taken together, it might be easy to come to the conclusion that Sony has something to do with technical issues on other platforms besides PlayStation.
Callisto Protocol currently has a Metascore of 73 for the PC and PS5 versions of the game, and a Metascore below 69 for the Xbox Series X version.
The recent update 1.006 fixed various crashing issues in the game, and the developer has promised to continue providing patches and hotfixes to fix performance issues. A free update with Hardcore Mode and a new Game Plus Mode will be released in the next two months.