Its disjointed reveal trailer didn’t exactly raise our expectations, but I’m happy to report that DioField Chronicle did pretty well. A real-time strategy RPG with , but not without its (often obvious) drawbacks.
Set against the backdrop of political intrigue in a relatively grounded fantasy world, DioField puts you in command of a small army of mercenaries on a long series of missions. Story-wise, it’s all fairly straightforward, as nations clash with each other and your group gradually finds itself in a spiraling conflict. It’s held back by the cast of characters.
There is a severe lack of emotion in everything that unfolds.As expected, this teeth A mercenary company, these warriors spend a lot of their time killing people for wealth and glory, but everything is so monotonous.very Since voice acting corresponds to the character writing itself, it’s hard to invest in Ally when he seems emotionally detached from everyone and everything.
Thankfully, the strategy part of this strategy RPG is solid. Combat takes place on a 3D map, with units moving in real-time as mentioned above, but you can pause the action at any time or issue specific commands to keep tabs on the situation. The learning curve is also nice and steady, which is always a big plus for a tactical title.
Leveling up your units, equipping them with better gear, and branching out your way through the skill tree gives DioField an addictive edge. The only problem is that the campaign has just started and needs to be crushed. This means replaying missions you complete in order to gain money and experience points, but if you just want to advance the story, the process quickly becomes monotonous.
Overall, The DioField Chronicle is a decent strategy RPG. Its characters are certainly not memorable and can be an unnecessary grind, but they are well-made and quite engaging on the battlefield.