On March 3rd, a little-known creator named Steve ‘Vedge’ Nelson Modest-sounding mods on the Doomworld forumsHe claims that this is an enhanced version of a 15-year-old “My Home But Full of Demons” map file (who never tried to create it?) left by a recently deceased friend. I’m here. Tragic, but curious.
As all Doom enthusiasts, I highly recommend taking this at face value, downloading and playing. straight awayAlso, you shouldn’t read Doomworld threads after the first post. please go blind Here’s what you need:
Unzip and put everything in the same directory and drag and drop. my house.pk3 (not .WAD) above GZDoom.exeMake sure you are playing in OpenGL or Vulkan mode (not software). Otherwise, some of the effects may break.
I recommend going blind, but here are some tips:
- Ammunition is running out. In the garage you will find a brown box containing a chainsaw.
- If you get stuck, check all doors. there aren’t many of them.
- Still too difficult? The lowest difficulty halves the damage and doubles the ammo he has.
- Don’t miss the supercharge. You can see it from downstairs.
- When you finish reading, can you promise to come back and read more?
- Pinky’s Promise? Cool, have fun!
Spoiler alert: play the mod first before reading more
So you probably realized that the original post on Doomworld was as much a lie as possible. Rather than a nostalgic journey through classic Doom mapping his trend, MyHouse.pk3 can be an hours-long horror experience through ever-changing, spatially impossible environments. It has already received enough community nominations, cacoword (Doomworld’s annual award), and rightly so.
Technically, it’s a marvelous piece of work with all the tricks the GZDoom engine has to offer, but it distracts and obfuscates it like the great stage magicians do, so you don’t notice anything moving around until it’s too late. is a true retro-style recreation of a house, using only pre-ZDoom tools and staying that way until you enter the house, circle it around the house, and see the power-ups that can be seen from inside. .
Seamlessly and quietly, the house is rebuilt with new technology (such as 3D swinging doors and modeled ceiling fans) and reconfigured with dastardly monsters visible from the outside through the windows. Even weapon sprites are animated more smoothly.When you come back, find the key, leave the house, there is the front door Gone.
Trapped, you search for a way out and discover new rooms in impossible locations. Some of them disappear as soon as you leave them. When you start running out of options, you’ll hear an electric spark sound. The bookshelf downstairs is a little out of place. Behind that is the fuse panel. With it all hell breaks loose. I don’t want to spoil too many details here for those who haven’t played it yet, but it’s a rollercoaster ride from here on out. A burning house, a brutal hellscape, an airport, and finally a return to a too-quiet house followed by a vanilla Doom 2 escape to the Underhaul.
If you stopped playing there (and many feel like they did), you’ve seen a third of what MyHouse has to offer. A hint to continue exploring can be found on the sign outside the crumbling ruined house. Navidson Realty references Mark Z. Danielewski’s labyrinthine otherworldly Navidson Realty. leaf houseA novel famous for its last pages being far from the end of the story, you’ll find many threads in annotations, notes, and hallucinatory typography.
Those who played the mostly unchanged Underhaul are back home again, but this time with the regular game’s Super Shotgun. is. There is no escape. If you turn to the no-clipping cheats to push your limits, you’ll be punished by being banished to the Backroom, an endlessly looping maze dimension, until you die or find an exit back home.
It’s all technical smoke and mirrors, but this mod gives a good chilling impression of being truly haunted and seemingly endless.
Still there teeth A true ending to discover and a few false endings along the way. Entering various classic Doom cheat codes will give you hints instead of perks. There’s an entire mirror dimension to explore, a flood that drags you into an otherworldly bathhouse, a wardrobe that grows into a vast, dark maze, a nursery, a gas station on the long, dark road, and more. The route to is bizarre and convoluted, with some paths taking you to new locations or back home again.
Even death is not an escape route. Let’s see what happens if we leave Doomguy dead.
If you plan to figure it all out on your own, you’ll spend hours driving home. Perhaps while filling a notepad full of paranoid theories. For those looking to skip otherworldly detective work and enjoy the ride, check out the extensive breakdown of its content. doom wikiI suggest taking a serious poke to work it out yourself. There’s a real thrill in discovering new paths and secrets, and a real angst in getting completely out of your depths.
Even with Doomguy’s full arsenal, this house didn’t put me at ease.Even though I saw the finale, I still want to go back and search a little more. is in my head, and I haven’t quite escaped that grasp yet.