Last of Us When Resident Evil It should be “against”. This is according to Naughty Dog co-president Neil Druckmann, who said in a recent interview that his PlayStation limited edition in 2013 will be more different than his Capcom popular franchise, which he’s a fan of. He said he envisioned the game to be a game that explores intimate relationships.
Differences between The Last of Us and Resident Evil
talk hollywood reporterDruckmann said that when designing the horror franchise, he considered how Resident Evil focuses on “over-the-top” action with various enemies like giant spiders. The Last of Us, on the other hand, is a relationship exploration against a once-human enemy against an apocalyptic setting.
“What if it was about intimate relationships? What if it explored the unconditional love that parents feel for their children, and what is beautiful and what is truly terrifying that comes from that?” Druck Mann remembered thinking.
Interestingly, the idea for The Last of Us first came to Druckmann when he was still a student and, as part of his computer class, pitched a zombie story to Night of the Living Dead (1968) director George Romero. when I had to. Romero didn’t like it.
This concept now forms the basis of one of the biggest PlayStation franchises to date.