For beacons to prevent disaster, lighthouses in fiction are usually not where you want to end up. Whether it’s movies like 2019’s The Lighthouse or his 2018 Annihilation, BioShock’s entrance to the nightmarish city of Rapture, or Half-Life 2’s story of where you’re ambushed by gunships, it’s bad every time you go. things tend to happen. To the stone tower with a bright and hopeful light at the top.
Lighthouse in the base building survival management game Diluvian Winds is no exception. Sure, it’s cozy and filled with adorable anthropomorphic animals like beavers, bears, otters, and mice, but it’s still in constant danger. You’ll have to manage a small crew of people to procure food, gather resources, build and repair structures.
what happened? Animals can become tired and less productive. And oh yeah, every once in a while a tsunami hits the lighthouse and shatters the place.
But it happens only occasionally. Daily life of Dilvian Winds. Free prologue on Steam (opens in new tab) Ahead of the release (no date yet), it’s mostly about resource management, which can be quite tricky. Every morning, he assigns all the animals a task for the day. Chop firewood, go fishing, or build a new structure in your lighthouse hut. Make a nice dinner, preferably with larvae, insects and fish. When the weather threatens, they can be assigned to strengthen the base in case a tsunami hits.
Each animal has a few things it’s good at: Beavers have wood-gathering bonuses, Otters are good at catching fish… on your roster.
Most of all, you need to generate enough fuel to keep your lighthouse flame burning at all times. Because without that beacon, visitors won’t be able to find your little seaside settlement. A small number of workers can lead to difficult choices. If food is scarce, the weather is turning bad and the lighthouse flame is about to die out, you may need to prioritize collecting wood over nutrition. There is nothing sadder than a herd of hungry animals without worms. Wood is also needed to build new structures, so choosing to expand your base at the expense of a healthy lighthouse flame is also difficult.
Your cute creature employees also have their needs and wants. These may be as simple as wanting to work with another animal for a day, but others want to feel hopeful and happy. When a storm rolls in and the lighthouse fire dies down, it’s hard for an industrious bear to spend time sniffing the flowers.
Free demos and prologues are all over Steam these days, It is amazing, but they are rarely as extensive as the Diluvian Winds. I played this for over 90 minutes before purposely putting out the lighthouse flames just to see what would happen. (Sure enough, the game is over.) We were able to get a very strong feel for how the full game would work, and screenshots from Steam show that the area, including an underground area (guess) safe from the killer wave, was Shows more elaborate base It keeps ruining my lighthouse. The game’s artwork also has pictures of visiting airships. It’s all great and looks a lot deeper than the prologue I played, which was already pretty impressive.
No release date has been announced yet, but hopefully it won’t be too long as we want to see the rest of the game. Click here for Steam.