With the release of Final Fantasy Origin comes a new version of Nvidia’s DLSS (opens in new tab) and Spider-Man Remastered (opens in new tab)The new DLL with version number 2.4.12.0 can be used in almost any game that supports DLSS 2.x, but be careful with multiplayer games as DLL swapping can be considered cheating is needed. , and may ban you. Also, you can’t use his DLSS 2.x files in a DLSS 1.x game.
Also note that the DLSS version is not part of the driver package, but rather comes with the individual games. This is why new game releases with DLSS support are potentially interesting. This could lead to better versions of upscaling technology for all games. It rarely works that way, but if the game isn’t being actively updated, you can definitely miss out on newer versions.
You can get the new DLSS DLL file yourself (you can download it from here). Tech Power Up (opens in new tab)), and copy it over an existing version of the game of your choice, but be sure to back up the original file first.
However, there is a much better way, in the form of DLSS Swapper. (opens in new tab)It’s a cool little app that now exists in the Microsoft Store, so no hassle installation required. This is a great tool for managing the different DLSS versions you have installed, allowing you to switch to the version you want to use for a particular game. It automatically downloads the latest version, making your life easier.
Regarding this new DLSS version 2.4.12.0, there is general consensus (at least according to this subreddit (opens in new tab)) means that this is inherited. It seems to introduce more ghosts and glitter than previous versions. Worth a try if you’re unhappy with the DLSS that ships with the game.
The general point at this stage is that version 2.4.6.0 is still widely seen as the version of choice for most games. That’s what I want to use whenever possible. Still, it’s good to see Nvidia still tweaking its upscaling tech, though AMD has gained a lot of support for his FSR 2.0 tech and that’s keeping the pressure on .