Total War: Warhammer 3 First Update (opens in new tab) of the year made major changes to its Immortal Empires campaign. Released in beta, Immortal Empires has so far been available only to players who own all three Total Warhammer games. But now, Creative Assembly is stripping its Beta his tag and making the campaign free for everyone who owns plain old Warhammer 3.
That means you can now play the Immortal Empire campaign with the base races and lords as long as you own the game. is a warrior. However, the first and second games are required to access the basic races and lords, and the related DLC is required to access the factions associated with them.
However, if you really desperately want to play the races associated with 1 or 2 DLCs, you don’t need the games associated with that DLC to purchase. An example provided by Creative Assembly allows you to buy the Rise of the Tomb Kings DLC for Total War: Warhammer 2 without owning Warhammer 2, for example. This gives access to great names such as the third Settra the Imperishable and the Grand Hierophant Khatep. The game’s Immortal Empire campaign. This seems like a pretty niche consumer demand for Creative Assembly to cater for, but giving players more options is always a good thing.
PCG strategist Fraser Brown had a great time when he fell in love with the Immortal Empires campaign. (opens in new tab)hails it as a “badass masterpiece” and a “strong contender for the greatest Total War campaign”. is good news.
The changes to Immortal Empires are the biggest changes in the 2.4.0 update, but they’re not the only ones. Creative Assembly’s own picks from the updates are listed in the bulleted list below.
- Karak Eight Peaks is now a 10-slot settlement of Skaven.
- Marth’s quest battle over Cain’s Warpstone has been moved to Chaos Waste closer to his starting position.
- Fixed various visual/graphic glitches such as clipping capes, snap models, broken animations, etc.
- Garrisons are no longer reinforcements, they are now part of the battle from the start.
- Fixed a multiplayer desync that could occur when Empire players chose to summon Electors.
- When Waystones are destroyed in Draicha’s quest battle, Cordil will no longer participate in the battle immediately instead of getting stronger.
- Interrogating Grom the Paunch as Eltharion in Athel Tamarha now correctly grants Mistwalker units an ability that mirrors Grom’s Big Waaagh ability.
- Fixed Boris Ursus not gaining supporters while Invocation of Dazh was active.
Beyond that, well, there are all sorts of tweaks and fixes to different parts of the game. Full set of patch notes here (opens in new tab)especially if you’re confused about the changes to Immortal Empire, the studio has Compile the FAQ (opens in new tab) to straighten you out.