Today we are proud to Transport Fever 2: Console Editionand how we were able to bring the complete transportation king experience to the Xbox.
transport fever A very popular and highly rated traffic king franchise on PC. the latest entry, transport fever 2, offers a level of size and detail never before seen in the genre. The goal of the game is to build a successful transportation company by building railways, roads, waterways and airways. Beginning in the 19th century, players connect towns and industries, transporting both passengers and freight. In addition to the customizable free game mode, there is also a full-fledged campaign mode with challenging missions set in real-life transportation history.
After the great success of transport fever 2 On PC, it was only natural to bring that experience to consoles. Not only that, but we’ve gone to great lengths to give the console community the complete experience that makes gaming great on PC. To accomplish this, Urban Games engineers had to pull the rabbit out of the engineer’s hat.
Always provides a fresh paint layer
one of the most important features of transport fever 2 Its a very detailed vehicle. The game comes with over 200 lovingly hand-modeled trains, ships, and planes, each with multiple his 4k textures and normal maps.
On PC, a typical rig has a GPU with 16 GB of RAM and additional dedicated memory, so it’s affordable to keep all models and textures in memory when needed. However, the console is built differently. They have a unified architecture with a small amount of memory overall, but lightning fast. The key to making it work on console is texture streaming. This allows you to clear the textures of models that are no longer visible. Furthermore, this technology transport fever 2 Always loaded with textures at the highest affordable resolution, the stars of the show, like the classic Class A 3/5 steam locomotive, always look their best.
Keep your ground like a console pro
Trademark of transport fever 2 It’s a huge map. Providing a real sense of scale was always a top priority during the development of the game. The engine should enable maps that allow high-speed trains, such as the famous Japanese Shinkansen, to really take advantage of their superior speeds. A lot of effort went into designing a highly effective terrain rendering pipeline that could do that. At the heart of this is a dynamic terrain tessellation algorithm on the CPU. This algorithm consumes a little extra memory, but allows the engine to render these maps on different PCs.
Now enter the world of consoles with extremely well-designed GPUs and graphics APIs. Here, the GPU tessellation feature allows us to make very good use of the hardware for terrain rendering. This feature generates terrain render meshes entirely on the graphics card, saving valuable processing time for complex economic and urban growth simulations. The hardware approach generates more triangles, but its efficiency still results in less overall memory cost. So you can view expansive maps from a high bird’s eye view or seamlessly zoom in on individual rocks on river banks.
Inspire your inner architect
Finally, let’s talk about structure, the central and defining part of structure. transport fever 2 experience. Constructions are large assemblies made up of many Assets, Street Segments, Ground Decals and Terrain Modifications. Think structures such as airports, train stations, docks, and highway intersections. What it takes to build a huge transportation empire.
For a smooth construction experience, it’s important that players really feel they have precise control over building placement. On PCs, structures are usually built using the mouse. The average PC user is so accustomed to this method of input that just computing the entire structure every frame and placing it under the cursor gives good performance. However, the best way to build structures on console is to keep them centered on the screen at all times and move the camera along the map to position them. Also, camera movement should be smooth as silk.
So for the console release of transport fever 2, the construction preview pipeline was overhauled. All dynamic calculations are now performed in the background, showing a static preview of the structure and its underlying floor plan. Buildings are now fully stable in terms of his FPS as well as providing feedback to the player on what environmental features will be destroyed when constructed.
Go big on your console
We are very excited to bring the Transport Fever franchise to consoles for the first time. Transport Fever 2: Console Edition Coming to Xbox Series X|S and Xbox One in February 2023.