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After the great success of Katamari Damacy, the King of the Universe decided it was appropriate to send his miniature son back to Earth to fulfill the wishes of fans of the original game. This bizarre 4th wall breaking plan kicks off a fittingly bizarre game, We Love Katamari.
Following the original Katamari getting a remaster in the form of Katamari Reroll, it’s now the turn of the sequel, We Love Katamari. However, Bandai Namco decided that rather than a simple remake like the original game, Super Mario 3D World + Bowser’s Fury, We Love Katamari REROLL + Royal Reverie. The latter is an all-new mode focused on the younger days of everyone’s favorite all-powerful drunkard, the King of All Cosmos.
We Love Katamari was released a year after the original game and is the only sequel in the entire Katamari Damacy series to feature series creator Keita Takahashi (also known for Weird Whattam and Noby Noby Boy). And apart from the soundtrack (which, to be fair, is still great), We Love Katamari is a step ahead of Katamari Damacy in every way.
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The original Katamari Damacy is, at its core, a very simple game. Many stages follow the format of “make the biggest balls in the time limit” and it’s a great time for that. We Love Katamari still has these types of levels, but utilizes the core mechanics of advancing Katamari to the next level with its own mission design. You run around small out-of-world meetings with “fans” of the original Katamari Damacy. Each fan has a request for you and the King of All Cosmos will take you to a level that will satisfy his ego.
One level collects fireflies to make it easier for men to study in the dark, the next collects items to raise funds for a fundraiser to get strawberries so that red pandas don’t become ordinary pandas. increase. Roll around the relatively small sumo wrestlers and collect food to make them bigger for a match with the local yokozuna. Some missions require speed, some missions require you to avoid certain items, and some missions require you to grow your katamari to the correct size without a helpful size indicator. There was nothing wrong with Katamari Damacy’s bubble-era mission design, but We Love Katamari is a big step forward.
We Love Katamari is a long game at first glance. You can hit credits in 3 hours or so, but the journey isn’t over yet. Some fans have multiple levels, usually variations of the original, but with new twists. In levels where you need to grow your katamari to that size before time runs out, how fast you can grow your katamari to that size is important. From 20cm he jumps up to 2m in some missions like the exact size missions mentioned above for an extra challenge.
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During each level, you can find gifts hidden in the environment and at least one cousin (who can be used as a playable character). However, the final level of the game requires unlocking all the cousins, which can be quite a chore if you’re not careful. Sometimes cousins don’t appear until the previous cousin has been collected, requiring replays (some levels last 17 minutes and cousins have 4 of her, which is a bit too long) . You don’t have to unlock this final level to have a good time with “We Love Katamari”, but be prepared to struggle if you want to see it all.
The original We Love Katamari has story cutscenes that tell the story of the king of the universe when he was young, his relationship with his father, and the story of his meeting with the queen of the universe. These are still the main part of his game in We Love Katamari REROLL, but the King’s childhood serves as the backdrop for his content in the brand new Royal Reverie.
The Royal Reverie is unlocked throughout the game and consists of 5 new levels that put you in the position of the young king of All Cosmos. These can be accessed with the “Shinichi of Memories” displayed on the map. These stages are largely consistent with existing backstory his cutscenes such as the boxing stage.
I wanted to tell you more about the new Royal Reverie mode, which consists of 5 new stages, none of which are very long. Don’t get me wrong. Katamari Damacy’s five new stages are still great, especially when they each bring their own unique gimmicks to the game (like the aforementioned boxing stage), but for what justifies the subtitle as a whole, things like that I was hoping for something. Learn more.
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It’s technically solid, and if you’ve played Katamari Damacy REROLL, you know what to expect here. The game runs great, and the art style is well reflected in the new engine (again, the design is more faithful to Keita Takahashi’s original his artwork. First reroll).
As with any Katamari Souls title, the soundtrack is great, if not as good as the first game’s great music. The good news is that there are additional DLCs (also included in the Digital Deluxe Edition) featuring not only the original Katamari songs, but later titles like Katamari Forever on PS3 and Xbox 360 exclusives. . beautiful katamari. So you can enjoy “Katamari Damacy on the Rocks” and “Lonely Rolling Star” at your leisure.
Conclusion
We Love Katamari REROLL + Royal Reverie is the best version of what is commonly considered the best Katamari title. That being said, if you own the original and are looking to buy it just for the Royal Reverie content, it’s hard to recommend just for that short run time. However, for those who haven’t played this weird and wonderful game (or series), it’s definitely recommended. It’s also a very aptly named game.