First teased in 2016, Witchbrook is a life sim and social RPG that puts you in the shoes of a college witch (you can also call it Big Witch Academia). Developed by Chucklefish, the indie studio that helped bring Stardew Valley to life, this comparison is inevitable. Pixel art, farming, relationships, and magical battles with forest monsters will all be part of your academic journey. If all goes according to plan, you can follow in your ancestors’ footsteps and take over as a witch living in the sleepy seaside town of Mosport.
Witchbrook is currently one of the most wishlisted games on Steam and could be the next breakout cozy life sim alongside Eric Barone’s Stardew successor Haunted Chocolatier. That’s all we know so far.
When is the Witchbrook release date?
It’s been a long time in development, but Witchbrook’s release date has yet to be determined, and is expected to be as early as 2023. According to Chucklefish, early on his Witchbrook was coded in the programming language Rust, but he eventually switched to an in-house engine created for Wargroove. That game he released in early 2019, so it’s safe to say that Witchbrook’s development began (or resumed) in earnest after the end of his Wargroove.
The 2022 Reddit AMA Studio Chucklefish stated that “Chucklefish is a zero crunch studio” as the reason for the slow development. In 2019, the indie developer was criticized for using unpaid contributors to develop his first game, Starbound. While the studio hasn’t exactly admitted it was wrong, “Chucklefish has grown considerably into an indie studio that provides a welcoming environment for all employees and freelancers and values good work practices.” I did.”
After a long silence from the Witchbrook devs, we recently got some new updates from the team. In June, Chucklefish updated his Steam page for the game with new screenshots, features, and information. You can even put the game on your wishlist if you’re really fascinated by it.
Does Witchrbook have gameplay trailers?
No, believe it or not. good, a kind of—Chucklefish shared a short video of an early incarnation of Witchbrook in 2017 before resuming development on a new engine and switching to isometric drawing. It’s no longer representative of a game that exists today, and it’s still nothing quite like a teaser trailer.
That GIF is nice though.
Here are all Witchbrook screenshots so far
what about witches?
Even without gameplay footage, we know quite a bit about what everyday life as a witch looks like. You can do it:
- Join classes and improve your magical abilities.
- Grow plants and make potions.
- Customize your character’s features and outfits.
- Enjoy gardening and raising animals in a cozy forest cottage.
- Build relationships with other witches and townsfolk, including romance and competition.
- Take a broom cruise and take part in a broom race.
- Hang out in Mosport and take advantage of the shops and restaurants.
- Participate in seasonal events.It was absolutely Go trick-or-treating.
of interview (opens in new tab) Back in 2018, the developer cited a reference to Studio Ghibli from Terry Pratchett. Looking at his style of art in early screenshots, you can clearly imagine the game being a bit like Kiki’s Delivery Service.
Speaking of bringing people on broomsticks, multiplayer has also been confirmed for the game. Maybe we can gather wood together to get a fancy new wand, or come up with a spell that dumps stinky pond water on a Draco Malfoy-looking jerk. It’s definitely not college if you don’t scrape together what little money you have for the trip.
Will Witchbrook be multiplayer?
Yes, Chucklefish has not confirmed how many players it will support.