while responding to Gotham Knights frame rate Amid the controversy, Rocksteady developers angered Xbox Series S fans by saying that multi-platform gaming was “hindered” by its “potato” GPU. Senior Character Technical His artist Lee Devonald posted his thoughts on the kinds of bottlenecks and constraints developers face on his Twitter, stating that one such bottleneck he’s seeing is on his Xbox Series S GPU. I said yes. His Twitter thread quickly devolved into a war of words when a follower pointed out that many games will run at his 60fps on the Series S.
Gotham Knights framerate locked at 30 fps on console
For those who aren’t following, WB Games wants to provide a seamless co-op experience among other things, so Gotham Knights is pegged at 30 fps on consoles. As a result, fans criticized WB Games and many developers jumped into the studio’s defense. Devonard said He said, “We want gamers to understand what 60 fps means in terms of everything they lose to speeding up their games. Especially when the current generation of consoles is the last generation of consoles. Consider that it’s not much better than.” Devonald said the Xbox Series S was the “worst performer” of an entire generation of multi-platform games.