Sony has announced an accessibility controller to give users with disabilities a highly customizable way to play games. The controller, codenamed Project Leonardo, should provide more accessible gaming options for the PlayStation 5’s typical DualSense controller.
According to a post by playstation blog, the controller was developed with accessibility experts, community members, and developers. Our goal is to create a gamepad that works for people who find it difficult to use DualSense or other game controllers. The examples listed on the blog include someone with limited motor control, holding other controllers or using their hands to reach as many buttons as possible with his typical controller layout. is difficult to place.
The circular controller has several slots for connecting buttons and analog stick inputs, which can be inserted in different locations on the device depending on the user’s needs. Once the device is up, you can also pair it with his customizable second controller and DualSense for even more personalization.
“Our team tested over a dozen designs with accessibility experts, looking for an approach that would help address the key challenges of using controllers effectively,” said Sony’s designer. Said So Morimoto. Wired“We finally have a split controller design that allows almost free repositioning of left/right thumbsticks, can be used without the need to hold, and features very flexible button and stick cap swapping. There is no “right” form factor, as players can customize it to their needs. We want them to be able to create their own configurations. ”
Project Leonardo comes less than four years after Xbox released its own adaptive controller in 2018. This was intended to allow players with disabilities to play more games.So it’s good to see another console maker working on tech that will allow more people to play their games.Switch has several controllers designed with accessibility in mind. there are, but they are Provided by a third party manufacturer.